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  5. 【複数アバター対応】EvilFall Outfit 恶堕战斗员套装 (found by Nyaworks, Vimmy and me)

【複数アバター対応】EvilFall Outfit 恶堕战斗员套装 (found by Nyaworks, Vimmy and me)

Scheduled Pinned Locked Moved Clothes
clothesboothlooking forall
88 Posts 31 Posters 10.7k Views 38 Watching
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  • OrthrusO Offline
    OrthrusO Offline
    Orthrus
    Grunt
    wrote on last edited by
    #46

    bump for lime update

    1 Reply Last reply
    0
    • NeppyNepperN NeppyNepper

      @Vimmy There it is, the Final Final Update https://x.com/Yaokiiii/status/1803008732462481428
      Admittedly asked if he's gonna do more "common body" models in the future and he confirmed this is last one as he wants to do something else now.

      VimmyV Offline
      VimmyV Offline
      Vimmy
      Legionnaire
      wrote on last edited by
      #47

      @NeppyNepper https://workupload.com/file/3a5mpmUwQmq

      Final Update is here~

      Futanari Is best~

      NeppyNepperN OrthrusO Joop6969J vorboteV 4 Replies Last reply
      1
      • VimmyV Offline
        VimmyV Offline
        Vimmy
        Legionnaire
        wrote on last edited by
        #48

        Also Has EVERYTHING in it for all avatars listed

        Futanari Is best~

        1 Reply Last reply
        1
        • VimmyV Vimmy

          @NeppyNepper https://workupload.com/file/3a5mpmUwQmq

          Final Update is here~

          NeppyNepperN Offline
          NeppyNepperN Offline
          NeppyNepper
          wrote on last edited by
          #49

          @Vimmy Thanks, bro! I appreciate you were willing to still deliver final update.

          Though on "Also Has EVERYTHING in it for all avatars listed", technically 九尾の傍観者 was removed with Velle update because it apparently broke rules of avatar itself, still however can be fetched from previous Maya package.
          Rules in it stated "sexual expression prohibited, except in private use", so really matter of question do we still want to keep it included with up to date package or respect its deletion from the set?

          VimmyV 1 Reply Last reply
          1
          • VimmyV Vimmy

            @NeppyNepper https://workupload.com/file/3a5mpmUwQmq

            Final Update is here~

            OrthrusO Offline
            OrthrusO Offline
            Orthrus
            Grunt
            wrote on last edited by
            #50

            @Vimmy thx man!

            1 Reply Last reply
            😊
            1
            • NeppyNepperN NeppyNepper

              @Vimmy Thanks, bro! I appreciate you were willing to still deliver final update.

              Though on "Also Has EVERYTHING in it for all avatars listed", technically 九尾の傍観者 was removed with Velle update because it apparently broke rules of avatar itself, still however can be fetched from previous Maya package.
              Rules in it stated "sexual expression prohibited, except in private use", so really matter of question do we still want to keep it included with up to date package or respect its deletion from the set?

              VimmyV Offline
              VimmyV Offline
              Vimmy
              Legionnaire
              wrote on last edited by
              #51

              @NeppyNepper I would probably respect the deletion tbh Plus anyone with some know how can make lewd expressions on the velle for private matters

              Futanari Is best~

              NeppyNepperN 1 Reply Last reply
              0
              • VimmyV Vimmy

                @NeppyNepper I would probably respect the deletion tbh Plus anyone with some know how can make lewd expressions on the velle for private matters

                NeppyNepperN Offline
                NeppyNepperN Offline
                NeppyNepper
                wrote on last edited by
                #52

                @Vimmy Yeah that's fine, just taking things into consideration since the official rules do leave hole for "Just don't show or use it in public". Basically leaving it to user end whenever to use it or not instead of full prohibiting it.

                Also on technical side figured while back for multi-outfit avatars if you run more outfits than one(like EvilFall in this case). Like if you have default outfit in too, you can run something like this for "BodyFix" section.

                Like setting extra transition with outfit swap parameter at when changing back to regular clothes
                https://i.imgur.com/1yjQjKc.png

                and you can have it like this at True-side when EvilFall is equipped
                https://i.imgur.com/HvFyXie.png

                Like at screenshots I got toggle for 0 swapping back to regular Anon clothes, then 1 to swap to EvilFall. Relatively easiest solution I think.
                If condition isn't set to 1 exactly, bodyfixes aren't triggered. This setup I put on it considers if I'm adding further outfits in the future onwards from outfit 2.

                Makes some sort of sense what I'm saying, right?

                1 Reply Last reply
                1
                • VimmyV Offline
                  VimmyV Offline
                  Vimmy
                  Legionnaire
                  wrote on last edited by
                  #53

                  Yee Personally I dont have issues on my end I only made some toggles so that the toys actually get triggered on and off for visual stuff since I like to do photoshoots and dont want the toys to still be sticking in there~

                  Futanari Is best~

                  1 Reply Last reply
                  0
                  • NeppyNepperN Offline
                    NeppyNepperN Offline
                    NeppyNepper
                    wrote on last edited by
                    #54

                    Yeah this just automates outfit toggle. Like I had casual outfit, bikini, and some other stuff on my Maya. So swapping out of evilfall otherwise would leave in collapsed elbow and leg visible(unless you manually disable glove and boot from evilfall's menu). Especially in that FX controllers added by MA add to bottom of the list, thus giving priority to added controllers.
                    Least so I noticed that things in bottom of the layer list get priority in Unity, like in default FX controller, right hand is below left in layers, so facial expression by right hand gesture goes first.

                    1 Reply Last reply
                    0
                    • RankoKanzakiiR Offline
                      RankoKanzakiiR Offline
                      RankoKanzakii
                      wrote on last edited by
                      #55

                      how do you swap the outfit cause i have default one and the evilfall when i turn off my 2nd evilfall outfit still there but i dont know how can u guys gimme step by step

                      NeppyNepperN 1 Reply Last reply
                      0
                      • LuminescentL Offline
                        LuminescentL Offline
                        Luminescent
                        wrote on last edited by
                        #56

                        thx

                        I am a newbie :3
                        Please do check my topics as I often do Looking for's for nice stuffs or ultra rarely leaks!

                        DM's are always open for discussions and so on.

                        List of my Leaks: https://pastebin.com/aP7E022w

                        1 Reply Last reply
                        0
                        • RankoKanzakiiR RankoKanzakii

                          how do you swap the outfit cause i have default one and the evilfall when i turn off my 2nd evilfall outfit still there but i dont know how can u guys gimme step by step

                          NeppyNepperN Offline
                          NeppyNepperN Offline
                          NeppyNepper
                          wrote on last edited by NeppyNepper
                          #57

                          @RankoKanzakii If you have Write Defaults on in FX controller, you can make something like this
                          https://i.imgur.com/vvMYK6N.png
                          In screenshot "Default" is empty state which with Write Default on moves costume's state to one when its uploaded.
                          And EvilFall state in screenshot turns on this animation which turns off in this case all Anon's default clothes and turns on EvilFall's prefab
                          https://i.imgur.com/V4HqCo9.png

                          But yeah, you have to make sure this is turned on for that to work, that needs to be on at every animation in that layer
                          https://i.imgur.com/wf4OeO4.png
                          It basically returns anything not changed by animation to default state when you uploaded the model.
                          For example in this example animation state 0 and 1, 0 is default state(no animation, return to default state) when all Anon's regular clothing on and EvilFall is off and 1 turns off Anon's clothing and turns on the EvilFall prefab.

                          RankoKanzakiiR 1 Reply Last reply
                          0
                          • NeppyNepperN NeppyNepper

                            @RankoKanzakii If you have Write Defaults on in FX controller, you can make something like this
                            https://i.imgur.com/vvMYK6N.png
                            In screenshot "Default" is empty state which with Write Default on moves costume's state to one when its uploaded.
                            And EvilFall state in screenshot turns on this animation which turns off in this case all Anon's default clothes and turns on EvilFall's prefab
                            https://i.imgur.com/V4HqCo9.png

                            But yeah, you have to make sure this is turned on for that to work, that needs to be on at every animation in that layer
                            https://i.imgur.com/wf4OeO4.png
                            It basically returns anything not changed by animation to default state when you uploaded the model.
                            For example in this example animation state 0 and 1, 0 is default state(no animation, return to default state) when all Anon's regular clothing on and EvilFall is off and 1 turns off Anon's clothing and turns on the EvilFall prefab.

                            RankoKanzakiiR Offline
                            RankoKanzakiiR Offline
                            RankoKanzakii
                            wrote on last edited by
                            #58

                            @NeppyNepper ok thanks i hope this work 🙂

                            1 Reply Last reply
                            0
                            • NeppyNepperN Offline
                              NeppyNepperN Offline
                              NeppyNepper
                              wrote on last edited by
                              #59

                              Well, its one way to do it and worked for me personally. Your setup might require something different. I got things setup so I can run few outfits at the time instead of making multiple avatars for different costumes and kinda set things accordingly.

                              1 Reply Last reply
                              0
                              • LuminescentL Offline
                                LuminescentL Offline
                                Luminescent
                                wrote on last edited by
                                #60

                                Also what shaders should i use for this because i keep getting compiler errors which i don't know how to fix

                                I am a newbie :3
                                Please do check my topics as I often do Looking for's for nice stuffs or ultra rarely leaks!

                                DM's are always open for discussions and so on.

                                List of my Leaks: https://pastebin.com/aP7E022w

                                VimmyV 1 Reply Last reply
                                0
                                • LuminescentL Luminescent

                                  Also what shaders should i use for this because i keep getting compiler errors which i don't know how to fix

                                  VimmyV Offline
                                  VimmyV Offline
                                  Vimmy
                                  Legionnaire
                                  wrote on last edited by
                                  #61

                                  @LunarChillin Liltoon tho I use poiyomi

                                  Futanari Is best~

                                  LuminescentL 1 Reply Last reply
                                  0
                                  • VimmyV Vimmy

                                    @LunarChillin Liltoon tho I use poiyomi

                                    LuminescentL Offline
                                    LuminescentL Offline
                                    Luminescent
                                    wrote on last edited by
                                    #62

                                    @Vimmy but what versions...

                                    I am a newbie :3
                                    Please do check my topics as I often do Looking for's for nice stuffs or ultra rarely leaks!

                                    DM's are always open for discussions and so on.

                                    List of my Leaks: https://pastebin.com/aP7E022w

                                    VimmyV 1 Reply Last reply
                                    0
                                    • LuminescentL Luminescent

                                      @Vimmy but what versions...

                                      VimmyV Offline
                                      VimmyV Offline
                                      Vimmy
                                      Legionnaire
                                      wrote on last edited by
                                      #63

                                      @LunarChillin Latest ones? I mean liltoon is free on booth

                                      Futanari Is best~

                                      LuminescentL 1 Reply Last reply
                                      0
                                      • VimmyV Vimmy

                                        @LunarChillin Latest ones? I mean liltoon is free on booth

                                        LuminescentL Offline
                                        LuminescentL Offline
                                        Luminescent
                                        wrote on last edited by
                                        #64

                                        @Vimmy i used the latest ones i had and i got some i guess missing errors pointing at thry

                                        I am a newbie :3
                                        Please do check my topics as I often do Looking for's for nice stuffs or ultra rarely leaks!

                                        DM's are always open for discussions and so on.

                                        List of my Leaks: https://pastebin.com/aP7E022w

                                        1 Reply Last reply
                                        0
                                        • NeppyNepperN Offline
                                          NeppyNepperN Offline
                                          NeppyNepper
                                          wrote on last edited by
                                          #65

                                          Yeah, I use Liltoon myself most of the time since its what most booth prefabs come with now and shader does seem good for most functions. I'd probably use Poiyomi but I don't like the shader locking/unlocking being needed step with it.

                                          VimmyV 1 Reply Last reply
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