LF GodMagician when she releases c:
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@juiceboxstraws Ik, i did everything perfectly, ive uploaded over 300 avis flawlessly but this one was super weird for me. It worked in the end but all i had to do this time was close unity and reopen it. Which is very odd but hey it worked so im fine with it

@kouffa godmagician is very laggy, I can relate, few times since she has crashed my unity
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LF: GODMAGICIAN SKIRT ASSET!!
https://blixieen.gumroad.com/l/skirtmagician?ref=jinxxy -
LF: GODMAGICIAN SKIRT ASSET!!
https://blixieen.gumroad.com/l/skirtmagician?ref=jinxxy@prttyglrII its already been posted.
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LF: GODMAGICIAN SKIRT ASSET!!
https://blixieen.gumroad.com/l/skirtmagician?ref=jinxxy -
Oh a skirt! Is it easy to put on like is everything already set up? Never added clothes to an avi before.

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@kouffa Its a addon! Just import the Unity package you can check the gumroad link should how to add
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anyone have the updated version that came out today?
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@Lewder6969 @MRC @HollowPurple VRM updated files to 1.1
https://vrmodels.store/avatars/40086-godmagician.html -
@Lewder6969 @MRC @HollowPurple VRM updated files to 1.1
https://vrmodels.store/avatars/40086-godmagician.html -
@VoidAura (What my friend said about the changes)
Just in case anyone is curious whats on the 1.1 update EX Prefabs will now use the EX materials.
Reduced performance cost of Fx Controller.
Changed toggle dissolve math on 3/4 of the toggles (Dissolve speeds will be different with some dissolves removed entirely).
Fixed an issue where the clothing would show incorrectly in the mirror of the local player when calibrating.
Body will now be affected by world Lighting/Shading effects.
Remote users will now see the Staff return to the selector menu when using OpenHand whilst said menu is open.
Staff status is now displayed in the Selector menu correctly when holstered on back.
Hair now dissolves at the correct scale.
Fixed BoobaScale causing clipping on Hips.
Fixed Sclera uvs.
Contact Sounds are now On by default.
Removed some polys on the Furry Boots that weren't intended.
Some tattoos were glowing unintentionally.
Fixed some balding issues.
Nails can now show on Furry. -
@VoidAura (What my friend said about the changes)
Just in case anyone is curious whats on the 1.1 update EX Prefabs will now use the EX materials.
Reduced performance cost of Fx Controller.
Changed toggle dissolve math on 3/4 of the toggles (Dissolve speeds will be different with some dissolves removed entirely).
Fixed an issue where the clothing would show incorrectly in the mirror of the local player when calibrating.
Body will now be affected by world Lighting/Shading effects.
Remote users will now see the Staff return to the selector menu when using OpenHand whilst said menu is open.
Staff status is now displayed in the Selector menu correctly when holstered on back.
Hair now dissolves at the correct scale.
Fixed BoobaScale causing clipping on Hips.
Fixed Sclera uvs.
Contact Sounds are now On by default.
Removed some polys on the Furry Boots that weren't intended.
Some tattoos were glowing unintentionally.
Fixed some balding issues.
Nails can now show on Furry.@Catnapped Thank you soooo much!

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Here you go!
- V1.1 -
Here you go!
- V1.1@stellarizational Thank you so much!
Any idea what's new? -
@stellarizational Thank you so much!
Any idea what's new?@VoidAura
Sure, most of it is just patch notes!What's been fixed:
EX Prefabs will now use the EX materials.
Reduced performance cost of Fx Controller.
Changed toggle dissolve math on 3/4 of the toggles (Dissolve speeds will be different with some dissolves removed entirely).
Fixed an issue where the clothing would show incorrectly in the mirror of the local player when calibrating.
Body will now be affected by world Lighting/Shading effects.
Remote users will now see the Staff return to the selector menu when using OpenHand whilst said menu is open.
Staff status is now displayed in the Selector menu correctly when holstered on back.
Hair now dissolves at the correct scale.
Fixed BoobaScale causing clipping on Hips.
Fixed Sclera uvs.
Contact Sounds are now On by default.
Removed some polys on the Furry Boots that weren't intended.
Some tattoos were glowing unintentionally.
Fixed some balding issues.
Nails can now show on Furry. -
I'm gonna make sure that I grab this while I can!!
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