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  5. Disko Rexouium 1.7 (Link)

Disko Rexouium 1.7 (Link)

Scheduled Pinned Locked Moved Unsolved Furry Avatars
diskorexouiumv1.7face trackingrexthiccthickbutt
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  • white-powderW
    white-powderW
    white-powder
    wrote last edited by
    #6

    bump

    https://lostmediawiki.com/Jeff_the_Killer_(lost_unedited_image_of_Creepypasta_character;_date_unknown)

    1 Reply Last reply
    0
    • K
      K
      kevinaxe
      wrote last edited by
      #7

      bump

      1 Reply Last reply
      0
      • JamesMAYJ JamesMAY

        Lemme Recompile it into a unity package that's easy to add, I'm just currently going through and adding clothing now

        N
        N
        NotMinty
        wrote last edited by
        #8

        @JamesMAY Let me know if and when you do this 🙂 The clothes on the disko are pretty iconic and what most people use on the rex anyways xD

        JamesMAYJ 1 Reply Last reply
        0
        • N NotMinty

          @JamesMAY Let me know if and when you do this 🙂 The clothes on the disko are pretty iconic and what most people use on the rex anyways xD

          JamesMAYJ
          JamesMAYJ
          JamesMAY
          wrote last edited by
          #9

          @NotMinty It might be a week cause I have midterms, but I'm hoping to move over some of the clothing pieces soon™

          1 Reply Last reply
          1
          • white-powderW
            white-powderW
            white-powder
            wrote last edited by
            #10

            bump

            https://lostmediawiki.com/Jeff_the_Killer_(lost_unedited_image_of_Creepypasta_character;_date_unknown)

            1 Reply Last reply
            0
            • N
              N
              NotMinty
              wrote last edited by
              #11

              Blendshape linking is hit or miss with a lot of clothes that were made for the chest up version of the Disko rex. Some clothing fit on perfectly onto the mesh, but you go into play mode and it doesn't understand the 1.7 armature. Despite the clothing having a chestup bone in its own armature. Most clothing that are skintight will straight up not work if you have any sort of edits to the blendshapes, even with 1.7 correctives that were supposed to mitigate this. I am currently working on adding the meshes from the Disko Rex onto this one and lots of clip quite harshly in playmode in unity. Also the ear fluff, I added that mesh from the 1.7 rex onto this one since the default rex ear fluff was gutted out likely by accident since the Hide_Earfluff doesn't even show the mesh at 0% like on the Disko.

              Animation.gif

              N 1 Reply Last reply
              0
              • N NotMinty

                Blendshape linking is hit or miss with a lot of clothes that were made for the chest up version of the Disko rex. Some clothing fit on perfectly onto the mesh, but you go into play mode and it doesn't understand the 1.7 armature. Despite the clothing having a chestup bone in its own armature. Most clothing that are skintight will straight up not work if you have any sort of edits to the blendshapes, even with 1.7 correctives that were supposed to mitigate this. I am currently working on adding the meshes from the Disko Rex onto this one and lots of clip quite harshly in playmode in unity. Also the ear fluff, I added that mesh from the 1.7 rex onto this one since the default rex ear fluff was gutted out likely by accident since the Hide_Earfluff doesn't even show the mesh at 0% like on the Disko.

                Animation.gif

                N
                N
                NotMinty
                wrote last edited by
                #12

                I would advise if you want to put more work into it than my lazy ass to add in blender the extra blendshapes to the clothing that the original disko rexouium has to match the in depth muscle, fat, and thinning blendshape that this Avatar has. Its really solid work, I wasn't expecting any of the already made clothes for the chest up version of the disko to work on this one at all. Since 1.6 Clothing - 1.7 Clothing barely works on regular rexouiums. I don't know if its due to the ChestUp being in a different location on the armature on old clothing, not being in chest>chestup>neck more like being chest+checkup>neck. Probably just have to change the hierarchy in blender to make them work properly. I would recommend using Blendshape Sync, I don't have your full blender projecty for this so I can't get the FBX to work with CATS or Blendshape Sync. Just crashes smh.

                1 Reply Last reply
                0
                • N
                  N
                  NotMinty
                  wrote last edited by
                  #13

                  I don't know how I fixed it either, but parallax height mapping is off center on the eyes. Gonna have to google to fix it 😛

                  Screenshot 2026-10-21 160844.png

                  JamesMAYJ 1 Reply Last reply
                  0
                  • N
                    N
                    NotMinty
                    wrote last edited by
                    #14

                    Found an easier way, just delete the mesh, dynamics, and other crap off the chestup disko and use the whole avatar as a very large clothing prefab with all the clothes in it. Every single clothing works for it perfectly if you can VRCfury everything together. LOL.

                    1 Reply Last reply
                    0
                    • N
                      N
                      NotMinty
                      wrote last edited by
                      #15

                      5 minutes + however long it takes to merge the controller of the disko to this Rex

                      1 Reply Last reply
                      0
                      • N NotMinty

                        I don't know how I fixed it either, but parallax height mapping is off center on the eyes. Gonna have to google to fix it 😛

                        Screenshot 2026-10-21 160844.png

                        JamesMAYJ
                        JamesMAYJ
                        JamesMAY
                        wrote last edited by
                        #16

                        @NotMinty !![alt text](Screenshot 2026-10-24 164932.png image url)

                        Mine doesn't have that issue, but regarding the clothing, its basically just a 1.7 rex with the disko butt and new nose and stuff, I've made A LOT of updates including patching a lot of the bugs and adding new sdk face tracking native support

                        Next week sometime I will make an update to the post addressing some of the stuff

                        1 Reply Last reply
                        0
                        • JamesMAYJ
                          JamesMAYJ
                          JamesMAY
                          wrote last edited by
                          #17

                          Each piece of clothing will have to be adapted, but I've been working through a few native pieces of clothing one at a time and getting them to work with the 1.7 rig
                          It's definitely going to take a PHAT minute tho

                          1 Reply Last reply
                          0
                          • JamesMAYJ
                            JamesMAYJ
                            JamesMAY
                            wrote last edited by
                            #18

                            By chance does anyone have a link to all the disko clothing pieces and what gumroad/jinxy links they came from so I can acquire all the spp files

                            1 Reply Last reply
                            0

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