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  5. Disko-Mawyu edit

Disko-Mawyu edit

Scheduled Pinned Locked Moved Unsolved Furry Avatars
furrymayueditdiskorequestmawyu
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  • goobingdeerG
    goobingdeerG
    goobingdeer
    wrote last edited by
    #1

    Hello, I've been trying to make a semi-"custom" mayu avatar for myself in unity but I don't know this software well enough to even make small changes, anytime I tried swapping the mesh on the mayu model it would just straight up make the whole model disappear, when I tried moving the clothing from one avatar to the other it would not want to sync with the new model's armature even after changing the root bone and anchor points as well as trying the "Armature Link" component from vrcfury, I tried looking up tutorials for this but none of them helped me and as far as I'm aware the Mawyu patcher doesn't work with custom mayu bases. What I wanted is to have the newest mayu 3.6.4 with all its new features and stuff matched body-proportion-wise (like bigger butt, scale, height etc.) with the Disko mayu avatar and also have the Mawyu patch in it. Could anyone try and make it for me please?

    Here are all the files I used:

    Disko Rip: [register or login to view this hidden content]
    Mayu 3.6.4: [register or login to view this hidden content]
    Mayu 3.6.4's VAP: Github
    Mawyu 1.6: [register or login to view this hidden content]

    Thank you in advance!!

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    • N
      N
      NotMinty
      wrote last edited by
      #2

      You would have to put the older 2.x.x mesh from the Disko one onto the newer 3.6.3 armature in blender first. Unless this is a new rip that uses the 3.x.x armature, but as far as I'm aware Disko doesn't make stuff no more.

      goobingdeerG 1 Reply Last reply
      0
      • N NotMinty

        You would have to put the older 2.x.x mesh from the Disko one onto the newer 3.6.3 armature in blender first. Unless this is a new rip that uses the 3.x.x armature, but as far as I'm aware Disko doesn't make stuff no more.

        goobingdeerG
        goobingdeerG
        goobingdeer
        wrote last edited by
        #3

        @NotMinty Yeaah the issue is I'm not sure how to turn meshes into fbx models, and I'm not sure if the HazCat Mawyu patcher will work in the first place, since it requires the default original mayu body mesh for it to work, otherwise it just errors out, also using standalone fbx models doesn't include all the interaction menu things and what not I think

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