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  4. LF VRBASE EGIRLby Zinpia

LF VRBASE EGIRLby Zinpia

Scheduled Pinned Locked Moved General Assets
19 Posts 11 Posters 4.1k Views 5 Watching
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  • ?
    ?
    A Former User
    wrote on last edited by [[global:former-user]]
    #7

    im having trouble with the e-girl base... i cant get physbones to work in unity with well everything, this boobs, butt, and stomach, i tried putting the script but they dont move (first time making an avi)

    beeppbooopeB 1 Reply Last reply
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    • N
      N
      NOBODY_69
      wrote on last edited by
      #8

      also why does the base give you crossed legs. i dont know if its my gogoloco, but i have 1.8.6.

      1 Reply Last reply
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        N
        NOBODY_69
        wrote on last edited by
        #9

        i tried all the base and thats only base that gives me crossed legs

        1 Reply Last reply
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        • ? A Former User

          im having trouble with the e-girl base... i cant get physbones to work in unity with well everything, this boobs, butt, and stomach, i tried putting the script but they dont move (first time making an avi)

          beeppbooopeB
          beeppbooopeB
          beeppbooope
          wrote on last edited by
          #10

          @WompiusRee did you ever figure that out. the base in general is just giving me shit tons of problems

          ˖ ˚˖ ˚˖ ˚˖ ˚ Beep boop

          ? T 2 Replies Last reply
          0
          • beeppbooopeB beeppbooope

            @WompiusRee did you ever figure that out. the base in general is just giving me shit tons of problems

            ?
            ?
            A Former User
            wrote on last edited by
            #11

            @LilyPieeee instead of the origin being 0 i set it to like 0.01 or something and it moved finally

            beeppbooopeB cookiemonster655C 2 Replies Last reply
            0
            • ? A Former User

              @LilyPieeee instead of the origin being 0 i set it to like 0.01 or something and it moved finally

              beeppbooopeB
              beeppbooopeB
              beeppbooope
              wrote on last edited by
              #12

              @WompiusRee oke thank you!

              ˖ ˚˖ ˚˖ ˚˖ ˚ Beep boop

              1 Reply Last reply
              0
              • ? A Former User

                @LilyPieeee instead of the origin being 0 i set it to like 0.01 or something and it moved finally

                cookiemonster655C
                cookiemonster655C
                cookiemonster655
                wrote on last edited by
                #13

                this didnt seem to work for me 😞

                1 Reply Last reply
                0
                • beeppbooopeB beeppbooope

                  @WompiusRee did you ever figure that out. the base in general is just giving me shit tons of problems

                  T
                  T
                  teehee2278
                  wrote on last edited by
                  #14

                  @beeppbooope for anyone who still needs an answer lol, you gotta go into blender and make sure when you export the model you export it with leaf bones! the chain of bones need more than just one to move

                  S 1 Reply Last reply
                  0
                  • T teehee2278

                    @beeppbooope for anyone who still needs an answer lol, you gotta go into blender and make sure when you export the model you export it with leaf bones! the chain of bones need more than just one to move

                    S
                    S
                    Scoopnu
                    wrote last edited by
                    #15

                    @teehee2278 Untrue. You do not need multiple bones for a physbone script to work.

                    T 1 Reply Last reply
                    0
                    • S Scoopnu

                      @teehee2278 Untrue. You do not need multiple bones for a physbone script to work.

                      T
                      T
                      teehee2278
                      wrote last edited by
                      #16

                      @Scoopnu you literally do but ok

                      S 1 Reply Last reply
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                      • T teehee2278

                        @Scoopnu you literally do but ok

                        S
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                        Scoopnu
                        wrote last edited by
                        #17

                        @teehee2278 You literally don't. Belly and butt physics work off of a single bone. Try it instead of being a contrarian for no reason.

                        T 1 Reply Last reply
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                        • S Scoopnu

                          @teehee2278 You literally don't. Belly and butt physics work off of a single bone. Try it instead of being a contrarian for no reason.

                          T
                          T
                          teehee2278
                          wrote last edited by
                          #18

                          @Scoopnu i literally had to do it when i built my avatar with the egirl body. i added end bones to the breasts, butt and tummy, they literally would not budge otherwise, idk why ur so keen on spreading false info lmao

                          S 1 Reply Last reply
                          0
                          • T teehee2278

                            @Scoopnu i literally had to do it when i built my avatar with the egirl body. i added end bones to the breasts, butt and tummy, they literally would not budge otherwise, idk why ur so keen on spreading false info lmao

                            S
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                            Scoopnu
                            wrote last edited by
                            #19

                            @teehee2278 I've rigged avatars myself and regularly work in both Unity and Blender. You're not about to tell me that you struggling to make it work invalidates the fact that it simply worked for me.

                            1 Reply Last reply
                            0

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