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dont remeber the models need help

Scheduled Pinned Locked Moved Unsolved NSFW
nsfwvrcblender
140 Posts 24 Posters 4.4k Views 43 Watching
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  • ResuR
    ResuR
    Resu
    wrote last edited by
    #127

    Bump
    Awawawa

    Need helping handz!!! :33

    1 Reply Last reply
    0
    • CynicalRoboticsC
      CynicalRoboticsC
      CynicalRobotics
      wrote last edited by
      #128

      Unfortunate news, the way the rig is set up in blender, when porting to vrchat it becomes a cluster-fuck and I'm not well rounded in.. unfucking a fucked blender rig so, you'll have to get someone to fix the rig first. If you guys can do that, I can port it into VRC.

      ResuR 1 Reply Last reply
      0
      • CynicalRoboticsC
        CynicalRoboticsC
        CynicalRobotics
        wrote last edited by CynicalRobotics
        #129

        Also, to add onto this, I mean the way it's rigged in blender, it has like a bunch of bones that connect to the actual rig's bones. Not sure how to describe it, but they conflict when imported to unity which basically causes things like the head not to be connected to the spine... etc.

        It's probably an easy fix and I'm just clueless, but I gave it a shot at least.

        TeaseEmberT HONSEH 2 Replies Last reply
        0
        • CynicalRoboticsC CynicalRobotics

          Also, to add onto this, I mean the way it's rigged in blender, it has like a bunch of bones that connect to the actual rig's bones. Not sure how to describe it, but they conflict when imported to unity which basically causes things like the head not to be connected to the spine... etc.

          It's probably an easy fix and I'm just clueless, but I gave it a shot at least.

          TeaseEmberT
          TeaseEmberT
          TeaseEmber
          wrote last edited by
          #130

          @CynicalRobotics said:

          Also, to add onto this, I mean the way it's rigged in blender, it has like a bunch of bones that connect to the actual rig's bones. Not sure how to describe it, but they conflict when imported to unity which basically causes things like the head not to be connected to the spine... etc.

          It's probably an easy fix and I'm just clueless, but I gave it a shot at least.

          So only need to delete old rig and make new better rig if I am correct? I'm not that person but just asking. Never rigged before.

          1 Reply Last reply
          0
          • CynicalRoboticsC CynicalRobotics

            Also, to add onto this, I mean the way it's rigged in blender, it has like a bunch of bones that connect to the actual rig's bones. Not sure how to describe it, but they conflict when imported to unity which basically causes things like the head not to be connected to the spine... etc.

            It's probably an easy fix and I'm just clueless, but I gave it a shot at least.

            HONSEH
            HONSEH
            HONSE
            wrote last edited by
            #131

            @CynicalRobotics should probably put the file for it in here so other people can have a try at it

            munching on grass
            ANTI GATEKEEPING! you look STUPID

            1 Reply Last reply
            0
            • TeaseEmberT
              TeaseEmberT
              TeaseEmber
              wrote last edited by
              #132

              Oh shit. Which one? Well I'm gonna download both. And putting it on blender see difference. There was also one in Smurfbase so I go watch that too
              Screenshot 2026-10-06 135152.png

              1 Reply Last reply
              0
              • EnzoC1E
                EnzoC1E
                EnzoC1
                wrote last edited by
                #133

                bump

                1 Reply Last reply
                0
                • EnzoC1E
                  EnzoC1E
                  EnzoC1
                  wrote last edited by
                  #134

                  bump

                  1 Reply Last reply
                  0
                  • CynicalRoboticsC CynicalRobotics

                    Unfortunate news, the way the rig is set up in blender, when porting to vrchat it becomes a cluster-fuck and I'm not well rounded in.. unfucking a fucked blender rig so, you'll have to get someone to fix the rig first. If you guys can do that, I can port it into VRC.

                    ResuR
                    ResuR
                    Resu
                    wrote last edited by
                    #135

                    @CynicalRobotics def know the feeling with a similar topic of mine, wuff.

                    Need helping handz!!! :33

                    1 Reply Last reply
                    0
                    • EnzoC1E
                      EnzoC1E
                      EnzoC1
                      wrote last edited by
                      #136

                      bump

                      1 Reply Last reply
                      0
                      • EnzoC1E
                        EnzoC1E
                        EnzoC1
                        wrote last edited by
                        #137

                        bump

                        1 Reply Last reply
                        0
                        • TeaseEmberT
                          TeaseEmberT
                          TeaseEmber
                          wrote last edited by
                          #138

                          Dang. I can't do it yet. I took many tutorials but they was very weird ones. There was something easier way but I don't remember Only we need is rig and that's it. But no exprience to rigging so. Hard to do. This is my month project then. Good practice for me and when it's done I can give it here if nobody be faster. But I'm so sloooww. So let's see. Anyway. Bump.

                          1 Reply Last reply
                          0
                          • EnzoC1E
                            EnzoC1E
                            EnzoC1
                            wrote last edited by
                            #139

                            bump

                            1 Reply Last reply
                            0
                            • EnzoC1E
                              EnzoC1E
                              EnzoC1
                              wrote last edited by
                              #140

                              Bump

                              1 Reply Last reply
                              0

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