Jae and Vee [VRC + Blender Rig] (Made by Reivene3D)
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Okay, I just found out that if you want the hue shift stuff, you just gotta slap them into the animator yourself and I apologize for using up post length asking where it was, still a little out of the way, but it's still very simple, it will appear in the body changes menu under the FX one.

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Well, the legs show up on the blend file but not the unity file, I really need help with this guys please -
@Bonfie-The-Bunny No the eyes are there. Did you use Gesture Manager or look inside the head? Cause its just how it is. I thought the same thing until I used GM.
@Crystal8999 i did use gesture manager bc i was wondering and the eyes are still not there for me
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i did download it from here
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@Crystal8999 i did use gesture manager bc i was wondering and the eyes are still not there for me
@Bonfie-The-Bunny Weird it was fine for me
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The only problem I had was with the Quest Vee. Its not even quest compatible cause I can't get it pass 10.02MBs
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The only problem I had was with the Quest Vee. Its not even quest compatible cause I can't get it pass 10.02MBs
@Crystal8999 and adding gogoloco adds more so you have to remove the guns and blades
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@Crystal8999 and adding gogoloco adds more so you have to remove the guns and blades
@esp Well that sucks DX
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now all we need is an uzi-
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The only problem I had was with the Quest Vee. Its not even quest compatible cause I can't get it pass 10.02MBs
@Crystal8999 d4rkopti tool should work w fully keeping stuff in tact
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the eyes skinned mesh rend is missing completely that why the eyes dont work but I dont know how to fix it either

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The only problem I had was with the Quest Vee. Its not even quest compatible cause I can't get it pass 10.02MBs
@Crystal8999 i had the same problem with the quest J, except it was impossible to get the uncompressed size all the way down without deleting stuff. It frustrates me when a creator makes a quest version but clearly didn't bother to see if it was functional
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