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  5. LF:Noelle by CryptiaCurves

LF:Noelle by CryptiaCurves

Scheduled Pinned Locked Moved Furry Avatars
35 Posts 25 Posters 14.5k Views 21 Watching
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  • AkkoTheFishA
    AkkoTheFishA
    AkkoTheFish
    wrote on last edited by
    #26

    bump finally released https://cryptiacurves.itch.io/suzelle

    1 Reply Last reply
    0
    • CrazymarshalC
      CrazymarshalC
      Crazymarshal
      wrote on last edited by
      #27

      @kim_pine23 https://forum.ripper.store/topic/43401/lf-cryptiacurves-stylelized-noelle-and-susie-blender-and-unity/73

      1 Reply Last reply
      0
      • _holidaygirl1225_
        _holidaygirl1225_
        _holidaygirl1225
        wrote on last edited by
        #28

        Anyone able to help me with a small edit I'm trying to get working?
        For context: I removed the bells on her ears, the piercings, and collar + bell around her neck (since i didnt like them, and i did that just fine), im struggling with putting the model back into unity and making it work since it appears huge, materials are broken, and a bunch of other stuff i cant entirely figure out
        Link to my edited .blend file: [register or login to view this hidden content]

        -Deer from Hometown <3

        raz0rpr1nc3ssR 1 Reply Last reply
        0
        • YukitariY
          YukitariY
          Yukitari
          wrote on last edited by
          #29

          Could someone upload a quest ready version, I'm absolutely struggling with the file size and trying to get the textures compressed enough with polytool. Best I could do was 11.06 out of 10 MB limit. And somehow still at 40.80 of 40MB limit. I tried turning stuff off, removing stuff and just stuck at what else it could possibly be even after deleting extra stuff from the scene like the rings, box and etc.
          Thanks~

          1 Reply Last reply
          0
          • S
            S
            sergallover
            wrote on last edited by
            #30

            does anyone have a link to the unity package, i would be really grateful

            1 Reply Last reply
            0
            • _holidaygirl1225_ _holidaygirl1225

              Anyone able to help me with a small edit I'm trying to get working?
              For context: I removed the bells on her ears, the piercings, and collar + bell around her neck (since i didnt like them, and i did that just fine), im struggling with putting the model back into unity and making it work since it appears huge, materials are broken, and a bunch of other stuff i cant entirely figure out
              Link to my edited .blend file: [register or login to view this hidden content]

              raz0rpr1nc3ssR
              raz0rpr1nc3ssR
              raz0rpr1nc3ss
              wrote on last edited by
              #31

              @_holidaygirl1225 when replacing an fbx in unity, make sure you apply all scales for the fbx file in the export screen and disable apply modifiers, then disable "add leaf bones"

              1 Reply Last reply
              0
              • J
                J
                JayTF27
                wrote on last edited by
                #32

                this might be dead.. but does anyone have a working link anymore?

                1 Reply Last reply
                0
                • Uzi_HereU
                  Uzi_HereU
                  Uzi_Here
                  wrote on last edited by
                  #33

                  Bump

                  1 Reply Last reply
                  0
                  • idk045I
                    idk045I
                    idk045
                    wrote last edited by
                    #34

                    bump for quest

                    1 Reply Last reply
                    0
                    • FrenniFazclair3F
                      FrenniFazclair3F
                      FrenniFazclair3
                      wrote last edited by
                      #35

                      bump for quest

                      1 Reply Last reply
                      1

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