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  5. LF: conversion off Reshiram [Legendary Pokémon] blender modle to vrc

LF: conversion off Reshiram [Legendary Pokémon] blender modle to vrc

Scheduled Pinned Locked Moved Unsolved Furry Avatars
blender modelconversionfurrypokemonreshiram
227 Posts 61 Posters 20.8k Views 178 Watching
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  • ReshiramR
    ReshiramR
    Reshiram
    wrote last edited by
    #218

    bump

    1 Reply Last reply
    0
    • W Winds2907

      Although I like this model, is there a way to make her boobs, butt and thighs bigger in blender?

      S
      S
      spaccamount
      wrote last edited by
      #219

      @Winds2907 always a way to do something in blender
      shapekeys will make it a slider

      1 Reply Last reply
      1
      • ReshiramR
        ReshiramR
        Reshiram
        wrote last edited by
        #220

        bump

        1 Reply Last reply
        0
        • ReshiramR
          ReshiramR
          Reshiram
          wrote last edited by
          #221

          bump

          1 Reply Last reply
          0
          • ReshiramR
            ReshiramR
            Reshiram
            wrote last edited by
            #222

            bump

            1 Reply Last reply
            0
            • CelisLangmaidC
              CelisLangmaidC
              CelisLangmaid
              wrote last edited by
              #223

              Bump

              1 Reply Last reply
              0
              • Rell_024R Rell_024

                I've been trying, and it's quite difficult to say the least without blender knowledge.
                If you know how to use blender and rig a skeleton, GET TINY EYE BAKER YOU WILL NEED IT.

                CoffoBeanzC
                CoffoBeanzC
                CoffoBeanz
                wrote last edited by
                #224

                @Rell_024 do you know how to do the reverse? like turn a vrchat avatar into a blender model?

                1 Reply Last reply
                0
                • Rell_024R
                  Rell_024R
                  Rell_024
                  wrote last edited by
                  #225

                  Depends really, if the mesh is a .fbx file then congrats, you have the files needed to mess around with it in Blender. I'm still researching on how to use .asset files though, seems to be a Unity exclusive file type from what I've seen, but I don't know how to extract its data.

                  I'm just here for avis I find cool, feel free to send a request to make something quest compatible, I'd love the experience.

                  1 Reply Last reply
                  0
                  • ReshiramR
                    ReshiramR
                    Reshiram
                    wrote last edited by
                    #226

                    Bump

                    1 Reply Last reply
                    0
                    • T
                      T
                      ThatOneLucario
                      wrote last edited by
                      #227

                      bump

                      1 Reply Last reply
                      0

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