AvatarRecover for Unity
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Re: Hey i just found this asset in boothplorer
I'm the developer of this tool.The tool itself is fairly straightforward: it integrates AssetsRipper with Unity and allows VRCA files to be recovered directly inside the Unity Editor.
It also adds several recovery-focused features, including:
- Preventing mesh corruption that can occur when recovering avatars that use AAO.
- Detecting and listing the original shader names used by recovered Materials.
- Automatically reassigning shaders when an exact full-name match is found within the current Unity project.
The goal is to make VRCA recovery inside Unity more reliable and reduce the amount of manual cleanup required after recovery.

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