LF: COEL3D Cate Meowdy
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@seraphix i'll give it a try
@RizzyRobert112 Any progress?
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bump
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Bump...
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wowzers a lot of people want this, I actually just recently made an avatar with this model, it doesnt have much but it is something, I'll drop it as a unity package or smth once I fix some things on it, and when I have the time to of course.. 🥲
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wowzers a lot of people want this, I actually just recently made an avatar with this model, it doesnt have much but it is something, I'll drop it as a unity package or smth once I fix some things on it, and when I have the time to of course.. 🥲
@Donniealtaccount dont rush yourself, take as much time as you need
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bump
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Ok finally got done with it, just tell me if anything seems broken
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Ok finally got done with it, just tell me if anything seems broken
@Donniealtaccount Thank you, my goat! Thank you!
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Ok finally got done with it, just tell me if anything seems broken
@Donniealtaccount What shader does it use?
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@Donniealtaccount What shader does it use?
@AtomMeAtom It uses Toon Standard, I forgot that some other people use the normal VRChat SDK, since I used bloodborne to make the avatar, I expected the shaders to mess up a lil, sorry about that. You'll just have to edit the material to your own liking if it didn't save the properties that I changed on it.
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If you can't figure out how to fix the materials, here's how i did it. requires poyomi toon
if the circled materials are pink, click on them

you should see something like this, except the text in the box is something along the lines of Hidden/Internalerrorhandler

clicking the box opens a dropdown menu
.poyomi should be at the top

click on .poyomi and select poyomi toon and the material should fix itself

hope this helps anybody!
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