FIXED FNC Frenni NightClub Pack 1 [+QUEST PORT]
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Here what you're missing :

You need to have the package VRCQuestTools.
https://kurotu.github.io/VRCQuestTools/

And you can remove missing scripts automatically here :
BUT YOU NEED VRCQuestTools

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@fire_90 on quest side I realised that the lighting is malfunctioning, Frenni's clothes are reacting to lights but not the body/fur. I know itโs a malfunction because that this doesnโt occur with the rest of the girls, hopefully you can do something about it
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@fire_90 on quest side I realised that the lighting is malfunctioning, Frenni's clothes are reacting to lights but not the body/fur. I know itโs a malfunction because that this doesnโt occur with the rest of the girls, hopefully you can do something about it
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Is there a way you could fix the issue where if you use two gestures (one on each hand) that her facial expressions don't stack on top of each other?

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Is there a way you could fix the issue where if you use two gestures (one on each hand) that her facial expressions don't stack on top of each other?

@RainTwister hey this is a bit off topic but what world is that? I like the portal/aperture science theme
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@RainTwister hey this is a bit off topic but what world is that? I like the portal/aperture science theme
@Winds2907 That would be Avatar Testing Chamber
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Is there a way you could fix the issue where if you use two gestures (one on each hand) that her facial expressions don't stack on top of each other?

@RainTwister no
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I dunno if anyone else seen this on Frenni, but..


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I dunno if anyone else seen this on Frenni, but..


@HaresBreadth. Itโs not THAT big of a deal, though I will admit itโs kinda weird
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If possible, a quick tutorial to fix "avatar we do not own" error
Yes I detached the blueprint ID, didn't do nothing
Yes I tried attaching a new one, nada
I'm at a loss so I kindly ask for support if anyone can give any -
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I dunno if anyone else seen this on Frenni, but..


@HaresBreadth. Literally don't care-
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@HaresBreadth. Literally don't care-
@Fire_90 don't gotta be rude, I'm just saying
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@Fire_90 Did all of those things AND I even uploaded another avatar, so itโs the avatarโs fault, can find a way to make it so that when you load the project there isn't a blueprint ID already there, that seems to be the main issue.
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@Fire_90 don't gotta be rude, I'm just saying
@HaresBreadth. I know- But it's literraly how cryptia made the toggle- They're nothing broken-
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With your input, this post could be even better ๐
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