Lunabeast Redux Edit By ZLOQ_KOTIK
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Where did you find it? Or was someone using it in some public world and you ripped it off from? Cool.
@I-m-nearby It was someone I found asleep at the Oxxo on Map
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bump
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@I-m-nearby It was someone I found asleep at the Oxxo on Map
@esau_winchester What makes this avatar different from others? What's so special about him that you were so interested in him and stole him from the sleeping man?
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@esau_winchester What makes this avatar different from others? What's so special about him that you were so interested in him and stole him from the sleeping man?
@I-m-nearby It's a nice edit by Lunarbeast; I guess we'll just have to hope someone fixes it.
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just opened it up n fixed the materials to take a look, i love the clothing, overall pretty cute.

also, hooves~ -
from what ive done so far, I don't see any actual issues, seems to work and operate just fine, buttt as for the two concerns ill have to physically check them
@Zelkter I was looking into it, and it seems like it uses the 5.0 version of FaceTracking, not 5.1, so
I doubt there will be any issues with facial expressions (the problem occurs when using Modular Avatar or VRCFury) if you add something like GogoMotion or some other asset
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Not perfect, but decided to start making it for myself, thought i'd share, haven't tested FT yet
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Not perfect, but decided to start making it for myself, thought i'd share, haven't tested FT yet
This post is deleted! -
Not perfect, but decided to start making it for myself, thought i'd share, haven't tested FT yet
@ashleyloire thanks also bump for og file (not ripped)
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Not perfect, but decided to start making it for myself, thought i'd share, haven't tested FT yet
@ashleyloire What are the dependencies for this?
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i included most of them, aside from the standard vrcfury etc, is there something showing up as missing?
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i included most of them, aside from the standard vrcfury etc, is there something showing up as missing?
@ashleyloire Did you include the shaders as well? I imported it into a unity scene with poi toon already in it and all the materials were broken, and SPS is not functioning as well
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@ashleyloire Did you include the shaders as well? I imported it into a unity scene with poi toon already in it and all the materials were broken, and SPS is not functioning as well
@ILikeHamb poi pro
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@ILikeHamb poi pro
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@Zelkter The shaders are included in the unity package, regardless of that the sps sockets are broken, plugs to not go towards the sockets
@ILikeHamb

looks correct to me?and yes, delete any poiyomi before bringing in the unitypackage
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@ILikeHamb

looks correct to me?and yes, delete any poiyomi before bringing in the unitypackage
@ashleyloire What do you gain from helping restore broken avatars? Why do you do this? The ZLOQ_KOTIK is unlikely to like what you do.
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@ILikeHamb

looks correct to me?and yes, delete any poiyomi before bringing in the unitypackage
@ashleyloire Have you tested the sockets themselves in game? or with gesture manager and a wholesome lollipop? I tried in 3 different unity instances and in all of them the sps did not function
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