manuka/selestia bodyswap?
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@Real-Ladylight Thats disgusting stop telling peole to do unoptmised garbage
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@UnholyZena so do you have a solution? i was just telling a way to do it with basic unity, this is an option if nobody can help in any other way and this a fact! So take your non sense flame away and just try to help!
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@deja_uwu
I use this tool, although for specific models I have to do it myself in Unity like what @Real-Ladylight saidBooth page: https://booth.pm/en/items/4519446
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@Real-Ladylight its not proper to do it in unity
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@Real-Ladylight however with some model combinations it can end up a little bugged due to how they set their bones up, however even when that happens usually no one can notice it as it will just rotate on a slightly different pivot than it should
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how do i get the body to look like that for selestia?
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@pinkcookie2777 My question where i can find those new body bases
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@Real-Ladylight My question where i can find those new body bases
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@Thisfufu69 do you need the selestia/manuka bodybase? you need the main selestia/manuka avatar, delete the head and replace it, you can buy the avatar on booth or search for the bodybase somewhere in this forum
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@Real-Ladylight Yes, i do actually need. I do have Selestia
But why use manuka as bodybase? -
@Thisfufu69 i said that only because is the title of the topic, selestia body usually the best for bodyswaps
@weirdweed said in manuka/selestia bodyswap?:
anyone knows what is the base they using in thie pic?
that swimsuit its only for kikyo, moe, selestia, manuka, imeris and lime,
but if i have to guess i think they are using kikyo and Moe -
I just did an edit for the Selestia base where I swapped her head with Shinra's head. I did everything in blender. It's probably best to do it in blender as well because you need to adjust the head just right and sculpt around the neck to clean it up otherwise you will see the obvious cut between the head and body mesh. It's important to get rid of all bones related to the original head because it will only confuse Unity later down the line. I will also highly suggest you do as much as you can in blender because you can clean things up a lot easier in blender and make sure everything get parented. For some reason the converse never wants to work properly in unity so I've been pulling the fbx from all the prefabs into blender instead, gives you a chance to customize blendshapes as well.
I might actually be able to figure this out because I just came across an avatar last night that looked exactly like one of those, my friend said he would send a link to where he got it, apparently off some guy's gumroad, it should have info on what bases he used, etc. I'll post as soon as I get the link, hopefully it helps lol
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