Hey Strawbunny and her gooner gonso gang
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Just saying this once more, report her to payhips support email. Doxing is NOT a joke and can be extremely dangerous. If shes saying so publicly, imagine whats happening in dms

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@Peraizer if we have some models needing to be optimized (server wise) were summoning you
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@Goth-Girl booth models?
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@Goth-Girl booth models?
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ok I typically remove the body underneath the clothes to save on polygons and simplify meshes on accessories and it can bring the total down a significant chunk
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@gnarpyy And now im being taken out of context yayyy!
I said COULD PEOPLE COULD -
@Peraizer i use AAO for removing the body cuz im to lazy to do it in blender :3
i use polytool for decimation as well but sometimes it looks bad
@Goth-Girl I use GatoTool's Mesh Deleter with Texture to remove polygons, and meshia mesh simplifier for accessories, I have the unity package for Mesh Deleter with Texture if you want it
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@Goth-Girl I use GatoTool's Mesh Deleter with Texture to remove polygons, and meshia mesh simplifier for accessories, I have the unity package for Mesh Deleter with Texture if you want it
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and also, do you know about the merge physbone component in aao? I use it to get away with more than 8 physbone components on my quest conversions as long as the physbone components are exactly the same and have the same root. Works great with ears or hair components that don't have too many transforms.
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