Aggron by DogZeela ( AggronTitanium ) and Sekhmet (EgyptianExo)
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here you go guys the fix edition by me and my others secret friends ( link use newest scroll very down)
@RIGI1 Link death
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@RIGI1 Link death
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whats the status so far? everything going good for yall blender maniacs? (i hope it is<3)
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whats the status so far? everything going good for yall blender maniacs? (i hope it is<3)
@Yukilizarz i am planning as a blender novice to take it on soon, then i'll report what happens
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@Yukilizarz i am planning as a blender novice to take it on soon, then i'll report what happens
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@Spectral. im not expert but anyway to take em out from blender? or is it locked in some sort of weight painting?
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@Spectral. also i believe in you!
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@Spectral. im not expert but anyway to take em out from blender? or is it locked in some sort of weight painting?
@Yukilizarz the textures werent applied in the blender project unless i did smth, but when i put her in unity its just the textures for the head n body are supposed to be one, not two. if there was a single texture for both i can do it no problemo
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@Yukilizarz the textures werent applied in the blender project unless i did smth, but when i put her in unity its just the textures for the head n body are supposed to be one, not two. if there was a single texture for both i can do it no problemo
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the aggie face tex and body tex are the same leadin to this, if someone can make new textures i can get a working vrs of her for pc, and if i can maybe quest!

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could it be the uv mapping? i am no expert but throwing an educated guess, i do hope someone knows how to fix it, but youre doing great! @spectral.
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could it be the uv mapping? i am no expert but throwing an educated guess, i do hope someone knows how to fix it, but youre doing great! @spectral.
@Yukilizarz no it’s not up mapping, the person who did the blend work made the body head legs and arms the same model, leading to there only being one spot for textures, that being the body, it looks alright with just one texture but it means everything is black including the head, other than that the avi is perfectly fine with my little testing. If someone has substance painter and knows how to use it, that’ll probably be the only opportunity we have.
Anyway ya that’s all I got :3 -
bump
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Bump
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@Yukilizarz no it’s not up mapping, the person who did the blend work made the body head legs and arms the same model, leading to there only being one spot for textures, that being the body, it looks alright with just one texture but it means everything is black including the head, other than that the avi is perfectly fine with my little testing. If someone has substance painter and knows how to use it, that’ll probably be the only opportunity we have.
Anyway ya that’s all I got :3@Spectral. any luck on the fixed textures for it? so u can start porting it for vrc??
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