Atumalaca3D FNAF Models (HELP WITH UNITYPACKAGE)
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@sadako sooo how are they coming along?
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So I have a good portion of the blender models for their FNAF models, but I have no experience on making them or anything into VRChat models from a blender file, anyone wanna make them into VRChat avatars for me?
I would greatly appreciate it

I currently have Withered Freddy, Withered Chica, Withered Bonnie, Toy Chica, Toy Bonnie, The Mangle, and Shadow Bonnie.
(and yes these are the NSFW versions)

@GooberGoat withered freddy
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@1stella1 I already have all of them, i just need help with getting them turned into vrchat models via unity package
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@sadako heres a more organized version of the files
I have no clue why workupload organized it the way it did
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@sadako heres a more organized version of the files
I have no clue why workupload organized it the way it did
@GooberGoat its that it lacks some textures.
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@sadako Im not sure whats missing, could it be the images that were put in the files along side the blender files?
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With Atumalaca's Models, at least the few I saw (Bonnie and Mangle), They don't use textures (or use very few). They are basically custom materials using Blenders built-in texture nodes.
If you want to port these models to unity you have to Bake these materials into usable textures.
Kinda time consuming but very possible. -
@jerrycan735 is it like a big amount of textures missing? I have basically 0 idea how long of a unity package conversion this would be
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@jerrycan735 is it like a big amount of textures missing? I have basically 0 idea how long of a unity package conversion this would be
@GooberGoat
No, As Atumalaca says in their "rules and instructions" text file for these models:
"...most textures are procedural to facilitate editing,..."
There is no missing textures there just procedural.It might take a while as you have to texture bake these materials, apply modifiers, etc.
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@jerrycan735 sooo.. it would basically be not a possible thing for the models to be vrc avatars?
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@jerrycan735 sooo.. it would basically be not a possible thing for the models to be vrc avatars?
@GooberGoat
I'm saying that it is possible to make them into vrc avatars, it's just that they will take a while to port due to all the fixes and Baking that needs to be done. -
@jerrycan735 would you like to work on it with the others? I would like to try but Im currently learning 3 other program languages for a j*b and I don't want it getting in the mix if that makes sense
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No sorry, I have other models that I want to work on personally.
I was just here to shed some light on how the models were done and what to do with the procedural textures. -
Here's a youtube tutorial on how to bake materials into textures for anyone who doesn't know how.
https://youtu.be/FsS_BHkG_8A?si=6RmxRSZhGI-F75Cu
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