Jouffa Avi :D
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@lovenightsky is the file updated or have you shared the fixed blinking some where?
@Vizzie the file itself is updated!
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@Insiga could you click on the vf ue vrcft object and show me the component? it should be a full vrcfury controller. even if nothing looks wrong i usually just delete the object and reapply it myself in case something imported improperly. i have noticed jerrys template requires being specific or it doesnt work its sensitive!
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@dobiebuffy on which one? its fixed on all the FT ones! the non-ft never had the problem since it was only FT blendshapes being affected by the headpat and poke. if you mean she just doesnt blink randomly like usual then just check that the descriptor still has the mesh assigned, it something couldve imported funny

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@dobiebuffy make sure you imported version 1.5, thats with the eye blink fix!

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@Insiga could you click on the vf ue vrcft object and show me the component? it should be a full vrcfury controller. even if nothing looks wrong i usually just delete the object and reapply it myself in case something imported improperly. i have noticed jerrys template requires being specific or it doesnt work its sensitive!
@lovenightsky Re-applying does nothing. ive reimported the orignal avatar along with ur fix multiple times along with readding the vrcft prefab.
The face works fine till i turn on face tracking and then everything sgoes still and her eyes are closed. Also, the debug window appears to be very small and anchored to the world origin. debug window is broken for me. is it because i imported my own jerrys template? I imported the most recent version but if i remove the version i imported its just a missing prefab.


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@lovenightsky Re-applying does nothing. ive reimported the orignal avatar along with ur fix multiple times along with readding the vrcft prefab.
The face works fine till i turn on face tracking and then everything sgoes still and her eyes are closed. Also, the debug window appears to be very small and anchored to the world origin. debug window is broken for me. is it because i imported my own jerrys template? I imported the most recent version but if i remove the version i imported its just a missing prefab.


@Insiga hmm, what headset do you use? you have vrcft app setup and everything? just wanna make sure because i know others have had success. it probably is due to you using your own version since jerrys ft is SUPER sensitive, id remove the template completely dont use vcc to import it and use the latest ver! if it still says missing prefab just delete the object and redrag the prefab onto it

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@Insiga hmm, what headset do you use? you have vrcft app setup and everything? just wanna make sure because i know others have had success. it probably is due to you using your own version since jerrys ft is SUPER sensitive, id remove the template completely dont use vcc to import it and use the latest ver! if it still says missing prefab just delete the object and redrag the prefab onto it

@lovenightsky quest pro, yes its setup properly. So what you want me to import from jerrys website directly instead of vcc?
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@lovenightsky quest pro, yes its setup properly. So what you want me to import from jerrys website directly instead of vcc?
@Insiga yea there was some issues recently with jerrys on vcc not working so its just best to try and troubleshoot everything
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@Insiga yea there was some issues recently with jerrys on vcc not working so its just best to try and troubleshoot everything
@lovenightsky i have imported thru website and things have changed but still no facial movements, the smile blush works when i smile so that does mean its picking up my movements but its not actually moving the face, and debug doesnt show up, also none of the icon images are showing for jerrys ft. ive tried readding it, but still nothing.
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thats so weird, im wearing it rn also using qpro and have 0 issues, my last suggestion is make a new project maybe? im not sure

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MA (for marsh if you want it), vrcfury, the og edit, then import mine, then marshmallow and then the template
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heres a video of the model and the toggles
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heres a video of the model and the toggles
@lovenightsky wait this is so cute

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MA (for marsh if you want it), vrcfury, the og edit, then import mine, then marshmallow and then the template
@lovenightsky lol thats a good video cant lie, but ive honestly tried everything and i genuinely feel so stupid, if youre up to it could u lowkey just export ur unity package or something, im at a loss. if thats too much work i also understand and u dont gotta worry about it i dont need the avi that bad tbf
so sorry to spam the thread with my ignorance
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@lovenightsky lol thats a good video cant lie, but ive honestly tried everything and i genuinely feel so stupid, if youre up to it could u lowkey just export ur unity package or something, im at a loss. if thats too much work i also understand and u dont gotta worry about it i dont need the avi that bad tbf
so sorry to spam the thread with my ignorance
@Insiga i have other stuff in the package, i exported it in a way that should make it work. i really am not sure what could be causing it. you arent spamming dont worry, let me see if i can make a project with it working and export the whole thing so i dont accidentally give you stuff from other models!

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i just made a new project using the same import order i stated and im just gonna upload it immediately and see how it does!
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it doesnt work, huh thats so strange, let me see if i can fix it. it probably cant be posted since it seems the exporting process its whats breaking it so let me see if its easy
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oh i got it to work, you just have to remove the prefab from the model, DELETE EVERYTHING JERRY TEMPLATE RELATED IN THE PROJECT so incredibly important. then import the template 7.0.5 and redrag it onto the model make sure its UE
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sorry yall caps so people dont miss it in case they have the same issue

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