HELP: Hanka's MMD toggle is turning every other toggle option OFF
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Hello Hanka's fellow, i got a question that been running around for almost 6 months now.
His MMD toggle, which is created by the og creator, is turning every other custom toggle (clothes, asset, everything else) i made by myself OFF. Which is weird bc in my 1st (local) views, it still work fine, but in 3rd view (Global), it's does not.
The turning OFF Toggle is also from all kind (INT, FLOAT, BOOL,...)
I encounter this problem before back when i use Shinra and Minase, using a toggle tools from outside that if explained by the tools creator, forced the blendshape to write default.
Does anyone have an explaination n a solution for this problem ? It been a pain bc sometimes i rlly just forgot to turn the MMD Toggle of and end up running around with the deft outfit without knowing.
Others with the same trouble pls give bump to help us fix it soon TTI provide here the tools i use for toggle mmd for minase n shinra i mention in case it can be used to check for problem:
A pic of moi son the post can stay up a lil
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i would honestly sugest going into the fx and deleting the mmd toggle- if you use vrcfury and add component into your avatar called ''MMD compatibility'' it makes it to where you dont need that toggle aslong the face is called Body and has the blendshapes for mmd
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i would honestly sugest going into the fx and deleting the mmd toggle- if you use vrcfury and add component into your avatar called ''MMD compatibility'' it makes it to where you dont need that toggle aslong the face is called Body and has the blendshapes for mmd
@damaniasakra said:
i would honestly sugest going into the fx and deleting the mmd toggle- if you use vrcfury and add component into your avatar called ''MMD compatibility'' it makes it to where you dont need that toggle aslong the face is called Body and has the blendshapes for mmd
i will test this method, thank you for suggest TT
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i would honestly sugest going into the fx and deleting the mmd toggle- if you use vrcfury and add component into your avatar called ''MMD compatibility'' it makes it to where you dont need that toggle aslong the face is called Body and has the blendshapes for mmd
@damaniasakra said:
i would honestly sugest going into the fx and deleting the mmd toggle- if you use vrcfury and add component into your avatar called ''MMD compatibility'' it makes it to where you dont need that toggle aslong the face is called Body and has the blendshapes for mmd
srry for dumb question but im struggling with this component setup, do i just add the component to root and finish or there are other thing to set up for this to work?
i dont found any setup guide n only add the component to the model, but the avatar face mesh just not moving at all when test in mmd world
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