Kris Dreemur by Nuke84
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@meowskulls67 wait how do i see the bones? (sorry if im bothering
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The bones are the triangles in the avatar, the one circled in the image click it
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The bones are the triangles in the avatar, the one circled in the image click it
@Meowskulls67 i know, but i dont see them, how do i see them in unity?
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@Meowskulls67 i know, but i dont see them, how do i see them in unity?
@LostGirl1225 Just a little bit of patience and I’ll release a new version with all the fixes
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@LostGirl1225 Just a little bit of patience and I’ll release a new version with all the fixes
@Sebastian kk
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L LostGirl1225 referenced this topic on
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w bro
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It's here again! All the bugs have been fixed along with forced expressions and combined scene so one avatar has both light world and dark world outfits. I recommend clearing out your previous file for this new one.
@ me if you want anything else fixed/added!!!
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@Sebastian fr
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It's here again! All the bugs have been fixed along with forced expressions and combined scene so one avatar has both light world and dark world outfits. I recommend clearing out your previous file for this new one.
@ me if you want anything else fixed/added!!!
@Sebastian suggestion : add a sort of pp slider.
also for some reason when i wanan add the sps it doesnt work ;-;
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@Sebastian suggestion : add a sort of pp slider.
also for some reason when i wanan add the sps it doesnt work ;-;
edit : also a vessel texture maybe please? ;-;
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@Sebastian I asked them about it. It may be a little longer but they plan to release it soonish
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It's here again! All the bugs have been fixed along with forced expressions and combined scene so one avatar has both light world and dark world outfits. I recommend clearing out your previous file for this new one.
@ me if you want anything else fixed/added!!!
@Sebastian Hello, I really liked your port and was just working on an edit on the model, adding accesories n stuff, but I found a huge problem with exporting the fbx into unity, that is: When I export the fbx into unity, it just goes invisible in the scene, everything looks normal in the hierarchy and etc, the only problem is with the fbx exportation configs, so, I would like to ask if you have exported the original fbx with any specific settings, or smth like that, because I can't export it correctly, don't matter what I do
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@Sebastian suggestion : add a sort of pp slider.
also for some reason when i wanan add the sps it doesnt work ;-;
@LostGirl1225 Do you have the Wholesome Configurator by any chance? That plugin is very helpful to use when it comes to SPS. When I used it I did have to move some of the sockets to the right places. As for doing a plug for the pp, that I'm still trying to work out.
EDIT: Rewording a sentence to make sense
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@LostGirl1225 Do you have the Wholesome Configurator by any chance? That plugin is very helpful to use when it comes to SPS. When I used it I did have to move some of the sockets to the right places. As for doing a plug for the pp, that I'm still trying to work out.
EDIT: Rewording a sentence to make sense
@TheDirtyDozen ohh kk thx !!!!
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@LostGirl1225 Someone would probably have to go into blender and do it because I don't exactly know how to use it-
@Kingboo056 same here i only use unity and deff need the model for vrc
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cool
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