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  4. Furry Avatars
  5. Fazclaire's Nightclub - Pack 2

Fazclaire's Nightclub - Pack 2

Scheduled Pinned Locked Moved Unsolved Furry Avatars
finachikufexamr bake
18 Posts 12 Posters 2.3k Views 16 Watching
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  • T
    T
    Torph the Floof
    wrote on last edited by
    #8

    imma watch this in case someone manages to get quest version of stuff

    1 Reply Last reply
    0
    • J
      J
      joebanana924
      wrote on last edited by
      #9

      Anyone done a quest version yet?

      1 Reply Last reply
      0
      • Mirondiego1M
        Mirondiego1M
        Mirondiego1
        wrote on last edited by
        #10

        these avis are way too heavy for quest version

        T 1 Reply Last reply
        0
        • Mirondiego1M Mirondiego1

          these avis are way too heavy for quest version

          T
          T
          Torph the Floof
          wrote on last edited by
          #11

          @Mirondiego1 I've already seen people shrink em down with no real problems showing aside from Fexa's fishnets being solid texture. Everything else is fine

          3 1 Reply Last reply
          0
          • T
            T
            toxicomaniak
            wrote on last edited by
            #12

            does anyone have them ready for VRC?

            1 Reply Last reply
            0
            • T Torph the Floof

              @Mirondiego1 I've already seen people shrink em down with no real problems showing aside from Fexa's fishnets being solid texture. Everything else is fine

              3
              3
              3rr0r_Rem
              wrote on last edited by
              #13

              @Torph-the-Floof Use Mobile > Particles > Multiply For Both Mat's, It will make them actual fishnets.

              T CiloC 2 Replies Last reply
              0
              • 3 3rr0r_Rem

                @Torph-the-Floof Use Mobile > Particles > Multiply For Both Mat's, It will make them actual fishnets.

                T
                T
                Torph the Floof
                wrote on last edited by
                #14

                @3rr0r_Rem omg thank you so much

                1 Reply Last reply
                0
                • 3 3rr0r_Rem

                  @Torph-the-Floof Use Mobile > Particles > Multiply For Both Mat's, It will make them actual fishnets.

                  CiloC
                  CiloC
                  Cilo
                  wrote on last edited by
                  #15

                  @3rr0r_Rem In blender terms?

                  3 T 2 Replies Last reply
                  0
                  • CiloC Cilo

                    @3rr0r_Rem In blender terms?

                    3
                    3
                    3rr0r_Rem
                    wrote on last edited by
                    #16

                    @Cilo Sorry no idea I haven't started using blender yet.

                    1 Reply Last reply
                    0
                    • CiloC Cilo

                      @3rr0r_Rem In blender terms?

                      T
                      T
                      Torph the Floof
                      wrote on last edited by
                      #17

                      @Cilo it's the shader for unity. using blender for the shader would be adding extra steps to a 2 step solution. especially for vrchat avis ;-; it's scary how off the rails it gets

                      1 Reply Last reply
                      0
                      • CiloC
                        CiloC
                        Cilo
                        wrote on last edited by
                        #18

                        ight

                        1 Reply Last reply
                        0

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