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  5. LF: Lynne from Ghost Trick: Phantom Detective

LF: Lynne from Ghost Trick: Phantom Detective

Scheduled Pinned Locked Moved Solved Gumroad/Payhip Avatars
lynneghost trickmodelkoikatsu
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  • ALilRottenA
    ALilRottenA
    ALilRotten
    wrote on last edited by
    #1

    https://www.zerochan.net/3117289#content

    Lynne.(Ghost.Trick).1024.3117286.png

    Lynne.(Ghost.Trick).1024.3117285.png

    (This isn't a Gumroad/Payhip, I just didn't know where to post this)

    This was made with using Koikatsu.
    I would have liked a normal 3D model of Lynne, but there doesn't seem to be one. (Just one with MASSIVE curves)

    I personally have NO IDEA how to take a Koikatsu model and into Blender, I've tried before. I even has my fiancé try before and he can get them, but--he lost them a while ago and forgot to give me the models so I could fix them up.

    I never bothered asking him again, because I know how much stress it causes him. (And how much the game takes up on the PC to even remotely export the models)

    So if anyone is able to somehow get Lynne and manage to export it for Blender--I would love to nab her and fix her up a bit. ^^;

    • I rig up models
    • I add clothing/assets to premade models
    • Learning how to make models
    • Can make VRC ports
    • I teach people via YT

    [I do NOT do trades]

    :Feel free to message me, just don't be demanding.:

    1 Reply Last reply
    0
    • lesssunL
      lesssunL
      lesssun
      wrote on last edited by
      #4

      Okay here it is! It's only one outfit.
      [register or login to view this hidden content]

      PW: foryou

      Reminder you need the koikatsu importer add on
      https://gitgoon.dev/kkbp-dev/KKBP_Importer/releases

      And the mmd add on
      https://extensions.blender.org/add-ons/mmd-tools/

      If you're gonna import the model to vrchat DO NOT import it as rigify armature and instead as fk. and make sure you enable sfw mode too. Then prep for target application (vrchat or whatever you're planning to do.) And you're ready to go. The exporter has gotten really good so you don't need to change much if anything anymore. (I can remember how tideous the texture fixing used to be..)

      ALilRottenA 1 Reply Last reply
      1
      • ALilRottenA
        ALilRottenA
        ALilRotten
        wrote on last edited by
        #2

        (I would honestly accept any Lynne model to be honest)

        • I rig up models
        • I add clothing/assets to premade models
        • Learning how to make models
        • Can make VRC ports
        • I teach people via YT

        [I do NOT do trades]

        :Feel free to message me, just don't be demanding.:

        lesssunL 1 Reply Last reply
        0
        • ALilRottenA ALilRotten

          (I would honestly accept any Lynne model to be honest)

          lesssunL
          lesssunL
          lesssun
          wrote on last edited by
          #3

          @ALilRotten Hey! I know I'm late but I found her card and I can get the pmx for you if you want 🙂 you'll need the koikatsu importer for blender and the mmd add on aswell. (Both free)

          Importing models has gotten so easy now that you barely need to do any fixing anymore! It's incredible.

          1 Reply Last reply
          0
          • lesssunL
            lesssunL
            lesssun
            wrote on last edited by
            #4

            Okay here it is! It's only one outfit.
            [register or login to view this hidden content]

            PW: foryou

            Reminder you need the koikatsu importer add on
            https://gitgoon.dev/kkbp-dev/KKBP_Importer/releases

            And the mmd add on
            https://extensions.blender.org/add-ons/mmd-tools/

            If you're gonna import the model to vrchat DO NOT import it as rigify armature and instead as fk. and make sure you enable sfw mode too. Then prep for target application (vrchat or whatever you're planning to do.) And you're ready to go. The exporter has gotten really good so you don't need to change much if anything anymore. (I can remember how tideous the texture fixing used to be..)

            ALilRottenA 1 Reply Last reply
            1
            • ALilRottenA ALilRotten has marked this topic as solved on
            • lesssunL lesssun

              Okay here it is! It's only one outfit.
              [register or login to view this hidden content]

              PW: foryou

              Reminder you need the koikatsu importer add on
              https://gitgoon.dev/kkbp-dev/KKBP_Importer/releases

              And the mmd add on
              https://extensions.blender.org/add-ons/mmd-tools/

              If you're gonna import the model to vrchat DO NOT import it as rigify armature and instead as fk. and make sure you enable sfw mode too. Then prep for target application (vrchat or whatever you're planning to do.) And you're ready to go. The exporter has gotten really good so you don't need to change much if anything anymore. (I can remember how tideous the texture fixing used to be..)

              ALilRottenA
              ALilRottenA
              ALilRotten
              wrote on last edited by
              #5

              @lesssun

              Thank you kindly for your find. I greatly appreciate it. ^^

              • I rig up models
              • I add clothing/assets to premade models
              • Learning how to make models
              • Can make VRC ports
              • I teach people via YT

              [I do NOT do trades]

              :Feel free to message me, just don't be demanding.:

              lesssunL 1 Reply Last reply
              0
              • ALilRottenA ALilRotten

                @lesssun

                Thank you kindly for your find. I greatly appreciate it. ^^

                lesssunL
                lesssunL
                lesssun
                wrote on last edited by
                #6

                @ALilRotten no problem! I hope the porting works out for you 🙂

                1 Reply Last reply
                0

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