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  5. Someone to port this zentreya model by samzam to vrchat

Someone to port this zentreya model by samzam to vrchat

Scheduled Pinned Locked Moved Unsolved NSFW
port requestnsfwblender model
110 Posts 36 Posters 5.5k Views 67 Watching
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  • F froolickinracc

    huge shoutouts to alilrotten and their tutorial videos https://www.youtube.com/@ALilRotten/videos

    ALilRottenA
    ALilRottenA
    ALilRotten
    wrote on last edited by
    #22

    @froolickinracc

    Thank you~ ^^

    • I rig up models
    • I add clothing/assets to premade models
    • Learning how to make models
    • Can make VRC ports
    • I teach people via YT

    [I do NOT do trades]

    :Feel free to message me, just don't be demanding.:

    1 Reply Last reply
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    • bassboostedbitB
      bassboostedbitB
      bassboostedbit
      wrote on last edited by
      #23

      bump

      This gooner wants unity files so she can add them to vrc.
      Please be patient, this person is a fucking idiot

      Also, I can give PC avatars Quest compatibility. Just ask nicely

      1 Reply Last reply
      0
      • NymphoN
        NymphoN
        Nympho
        wrote on last edited by
        #24

        Bump!!

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        0
        • F
          F
          froolickinracc
          wrote on last edited by
          #25

          sorry for the silence, took a bit of a break during the weekend but im back and got it almost done, been hitting a couple of problems but been troubleshooting them as they come along, main thing is i had to remove part of the penis cause it would refuse to toggle off in unity, had to edit it back in blender cause the author had almost everything hidden so had to go and remove it, weird thing that samzan did is that part of the dick was for some reason attached to a fragment of the upper left leg so when i was editing and deleting the penis it took off a chunk, refilled the vertices but had to do a lot of editing in order to add the skin again (again, first project i've ever worked on in blender) so it looks a bit off in the cyber version but more so with the dragon skin but after im done with this i'll sharte both blender and unity files so you guys can attempt to fix it if you can, otherwise meshes and armature showed no problems (at least i hope there are none or few) so im working on the FBX file and checking that everything is ready in unity, textures and materials are imported just need to make sure everything is good and then will go to the process of adding toggles, sliders, will see how well i can manage the blendshapes to test out expressions and such
          Desktop Screenshot 2026.05.31 - 21.11.49.76.png

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          • F
            F
            froolickinracc
            wrote on last edited by
            #26

            oh right, also the gloves in the cowboy outfit REFUSED to sync properly with the hands mesh and armature so they clip a bit from the palm sides and editing the vertices only made it look worse but as i said i'll leave the blender, FBX and unity files here when i'm done with it so you guys can attempt to fix if you can, also the cyber jacket and the vest have some clipping with each other but because i found they are different outfits so that was a worry cleared on my end

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            • T
              T
              tommy.1234
              wrote on last edited by
              #27

              bump

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              • F
                F
                froolickinracc
                wrote on last edited by
                #28

                uuuughhhh took longer than i would have wanted trying to make the shapekeys but i feel like such an idiot and probably am when trying to make the mouth move for the basic AA OH CH keys but because i probably messed in so many sections cause sometimes i got it right but its the mouth object inside with the teeth that refuse to move even though i managed to link them with the bones i rigged and actually move but along the way trying to fix that now the mouth wont open when trying to, i hate leaving so much behind when it looks simple enough but already im frustrated cause when i think i got it something else wont budge, sorry in advance again since its my first project and this feels like a simple thing to fix but im just too stupid, otherwise everything else is good, gonna test the FBX in unity again

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                • F
                  F
                  froolickinracc
                  wrote on last edited by
                  #29

                  sigh..some good progress but there is always somethin...
                  Desktop Screenshot 2026.06.02 - 13.20.58.09.jpg

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                  • F
                    F
                    froolickinracc
                    wrote on last edited by
                    #30

                    leg patch fixed, fixed an issue with the iris being hidden behind the sclera but still having an issue with the eye tracking alongside the blinking so those are disabled (i think), texture adjusting and checking with vrcfury going along well

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                    • F
                      F
                      froolickinracc
                      wrote on last edited by
                      #31

                      ok so another update is that textures been a mess to export through blender to unity as several textures can't be exported cause i found the model did something called Principled Hair BSDF shader which makes other 3d programs have a hard time reading so the FBX can't export them through, been reading about ways i can do so but all explanations go all over the place giving steps by steps but also warning its labourious so gonna be looking into ways to get the textures exported, at least there are answers but will see which ones work, otherwise im happy unity did auto-connect several of these and some others was able to figure out what went where
                      Desktop Screenshot 2026.06.02 - 20.35.41.84.png

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                      • F
                        F
                        froolickinracc
                        wrote on last edited by
                        #32

                        that's a hurdle but at least got the export thing resolved, some are easier but a lot of manual work is required (at least for me) to get stuff textured but i'm happy that got that wall beaten, progress going along well now
                        Desktop Screenshot 2026.06.03 - 00.50.47.21.jpg

                        tokomaruxoxoT 1 Reply Last reply
                        2
                        • F froolickinracc

                          that's a hurdle but at least got the export thing resolved, some are easier but a lot of manual work is required (at least for me) to get stuff textured but i'm happy that got that wall beaten, progress going along well now
                          Desktop Screenshot 2026.06.03 - 00.50.47.21.jpg

                          tokomaruxoxoT
                          tokomaruxoxoT
                          tokomaruxoxo
                          wrote on last edited by
                          #33

                          @froolickinracc i believe in you babes ❤

                          1 Reply Last reply
                          1
                          • virailleV
                            virailleV
                            viraille
                            wrote on last edited by
                            #34

                            bump

                            Hello from the World Wide Web :3

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                            • F
                              F
                              froolickinracc
                              wrote on last edited by
                              #35

                              alright textures on the cyber body are done but encountered some issues when testing the avatar in gesture mode, cyber boots and the cyber headphones are not properly linked to the body even though im looking at the vrcfury options to link them to the armature and body but they won't follow along and would have to check back in blender to check it but that would involve havin to re-export the FBX if i find a way to fix this but ughhhhh im already so far ahead, if not i'm letting you all know now in case someone more experienced does it (probably just gonna leave those disabled on my end, probably for now) but otherwise textures been going along well, even those i have trouble exporting i found a workaround of looking at the body part in blender and in the material settings go into preview and set it on the flat surface preview (this been a huge help identifiying what goes where), if the unity texture import didn't put a color or something correctly i take a screencap, edit that image to fit in size, up the resolution and edit what is needed, tried poiyomi shaders but due to the quality of this model those really looked pretty bland in my taste but even so ive been using that when adding the textures and editing the effects, after that i switch the shader to the standard shader but every change passes over with no trouble, at least not much that i've had no trouble adjusting, and the setting are saved so can switch between shaders with no fear of deleting something
                              Desktop Screenshot 2026.06.03 - 19.32.34.79.png
                              Desktop Screenshot 2026.06.03 - 19.51.12.52.png

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                              • F
                                F
                                froolickinracc
                                wrote on last edited by
                                #36

                                alright so another unexpected delay but more so from my end cause in the middle of me working on the project it started to rain but i paid no mind.....until a heavy thunder roared pretty hard..... and the power went out....while i was too focused on adjusting everything...and i forgot to save for a while....yeah, that hit me hard for a while but at least i remembered what i did so resuming didnt take too long....but though ive finished texturing the dragon side of the model i keep encountering the floating clothes glitches when testing in gesture manager and i hate that they are several enough that i feel i need to re-export the model but now i have a problem in blender where the armature settings don't go through as sometimes i notice apparently there was an error, ugh i hate how small that notif is, plus back in unity still encountering some clothing clipping through that not even blender is letting me fix without the thing breaking apart in scaler or manual vertices adjusting......at least everything associated with the cowboy outfit (main reason why i wanted to work on this avatar in particular) works pretty well although im now confused why the gloves chose to work now...or at least i hope they are based on the play mode preview, now i need to work on the eye texture cause samzam did something weird with the eyes in which there are no textures cause the form of the eye was all shapekeys transformations on blender
                                Desktop Screenshot 2026.06.04 - 18.10.22.23.jpg
                                Desktop Screenshot 2026.06.04 - 18.38.56.57.png
                                Desktop Screenshot 2026.06.04 - 18.39.33.60.png
                                Desktop Screenshot 2026.06.04 - 18.40.37.35.png

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                                • F
                                  F
                                  froolickinracc
                                  wrote on last edited by
                                  #37

                                  WAIT WHAT THE FUCK HAPPENED TO YOUR CROTCH!!...YOUUUU!!! .....goddamit,,,ok so gonna do somethings now cause dammit this discovery took some energy from me, went ahead and fixed these edges (or i hope i did) and saved the project....but probably gonna leave it to others to fix now, if i find some more energy, motivation and knowledge to keep fixing the avatar i'll go and try again, but i think i picked an avatar too complex for me to try and export for the first time and other people in here could definitely pull a better work, although i hope with these files im uploading maybe i helped speed up the process, maybe
                                  Desktop Screenshot 2026.06.04 - 18.50.47.49.png
                                  Desktop Screenshot 2026.06.04 - 18.59.27.64.png

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                                  • F
                                    F
                                    froolickinracc
                                    wrote on last edited by froolickinracc
                                    #38

                                    ok here are the files of the work i did, sorry for the weird namin of the files cause i made different versions as i went along in case something i did broke and had to go back to re-do, which didnt happen often but enough times to make spares just in case (dunno if the dates are saved inside but the order from latest to earliest is VISEMEME - CATS - armature export) , these plus the unity project in case someone says "screw it" and wanna see it work in vrc or can fix the problems laid out above in unity [register or login to view this hidden content]

                                    sorry to everyone who got all their hopes laid on me even after seeing this is my first time ever workin in blender and even then not good yet at knowing how to use unity

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                                    • F
                                      F
                                      froolickinracc
                                      wrote on last edited by
                                      #39

                                      Did the textures export well? Hmm, if anyone downloading these find any of them missing let me know since i have 2 separate folders i had to make after one method didnt transfer them plus dunno if the unity project also included the custom ones i had to make

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                                      • The Genre PoliceT
                                        The Genre PoliceT
                                        The Genre Police
                                        wrote on last edited by
                                        #40

                                        I did not see a unity project in the downloadable files only the blend and textures files were in there

                                        F 1 Reply Last reply
                                        0
                                        • darknessfallenD
                                          darknessfallenD
                                          darknessfallen
                                          wrote on last edited by
                                          #41

                                          ill look it over and see if i cant do anything

                                          1 Reply Last reply
                                          0

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