LF: Beer Bear by Ryker
-
Never mind, need the key, lol
-
@thebeconman8
What is the activation key? -
you can decompile the editorscript.dll with ilspy and then modify it in a way that it accepts anything no matter what, if you guys want i can upload the modified dll to bypass the verification
@Ntoskrnl YES PLEASE!
-
you can decompile the editorscript.dll with ilspy and then modify it in a way that it accepts anything no matter what, if you guys want i can upload the modified dll to bypass the verification
-
Sorry for the late reply but here you go
download the dll and make sure it's named "EditorScripts.dll" in the "editor" folder in the "!!!BeerBear" folder
once the dll file is replaced, license key field and press activatepatched dll:
i hope this stays up for long i don't wanna use any accounts for sharing these stuff, I'll check this link sometimes to make sure it's up, i'll fix it asap if it gets taken down
enjoy

-
Sorry for the late reply but here you go
download the dll and make sure it's named "EditorScripts.dll" in the "editor" folder in the "!!!BeerBear" folder
once the dll file is replaced, license key field and press activatepatched dll:
i hope this stays up for long i don't wanna use any accounts for sharing these stuff, I'll check this link sometimes to make sure it's up, i'll fix it asap if it gets taken down
enjoy

-
@ntoskrnl im not really sure how the dll thing works
-
@ntoskrnl im not really sure how the dll thing works
@NightBun567 when you open the unitypackage and you add all the files from the unitypackage to your project then a "!!!BeerBear" folder gets created in your project's assets folder and in there is an "editor" folder, now simply replace the "EditorScripts.dll" file with the one i uploaded
-
@chizzer i wanna say mark it solved
Download Link (drive.google.com)updated with code
-
is there a way to download only the pp?
-
is there a way to download only the pp?
@usertoolong It's part of the body mesh so not without Blender.
-
Sorry for the late reply but here you go
download the dll and make sure it's named "EditorScripts.dll" in the "editor" folder in the "!!!BeerBear" folder
once the dll file is replaced, license key field and press activatepatched dll:
i hope this stays up for long i don't wanna use any accounts for sharing these stuff, I'll check this link sometimes to make sure it's up, i'll fix it asap if it gets taken down
enjoy

-
@NightBun567 when you open the unitypackage and you add all the files from the unitypackage to your project then a "!!!BeerBear" folder gets created in your project's assets folder and in there is an "editor" folder, now simply replace the "EditorScripts.dll" file with the one i uploaded
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login