LF a converted version of Dogzeela Taomon for vrchat
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How do you fix the fishnet material in unity?
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@ChickenSandwich was posted earlier up in the thread.
Download Link (workupload.com)@roodboi where's the scene to load up the avi ??
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@roodboi where's the scene to load up the avi ??
@DavyTheBunni IIRC there's no "scene" just have to drag the prefab over to the default scene or another existing scene on the left inside unity.
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can we get a proper port of this besides this crap
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There was so much to fix on this that I gave up halfway. It's not complicated, just tedious. Like playing a puzzle game. Just a little bit more completed each day.
@roodboi dogzella models are notorious fro being like this unfortunately. been trying to get the loona type a done for instance and just gave up. just like u said, so many lil things that it snowballs into so many fixes that conflict with one another
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@roodboi dogzella models are notorious fro being like this unfortunately. been trying to get the loona type a done for instance and just gave up. just like u said, so many lil things that it snowballs into so many fixes that conflict with one another
@MasterCheeks I ported the Loona model to VRChat, but I used the SFM port (it doesn't have visemes or a mouth bone, and I don't have the skills to fix that)
I'm not sure if I should share it because of that detail
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@unaverageobj i have exported it dont know if is okay but i have opened on blender, meshes have to be positioned on the right place and dont know if the tranparency on the fishnets can be fixed
Download Link (workupload.com)@ChonkyCatto its an easy fix, (you basicaly just use the fishnet opacity on the alpha map and set the shader to transparent, fade or transclipping (to your hearts desire)
ive been tackling this avatar for almost 3 days and redid all shaders (used burgerbutcold's poi preset)

and so far all ive encountered:
- no fur mesh to apply the alpha fur texture (used lil fur as an alternative).
- prison guard heels are missing.
- shoulder pads are pivoted to the left shoulder bone instead of both, causing the right pad to dislocate.
- some bones are possibly located improperly.
- some outfits have minor/major clipping issues (such as the eyebrows, but i fixed that by relocating the bone).
- the eye mesh isnt separated, and the uv wrapping on the eyes are fucked.
- the BACK STRANDS (BUCHONA 2) is squeezed, clipping onto the head (mesh scale bug as far as i know)
and i have little to no skills to try and fix those, and im fearful i might break them if i even attempt, this is what ive done so far and im dissatisfied, if anyone wants to help, hit me up
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@ChonkyCatto its an easy fix, (you basicaly just use the fishnet opacity on the alpha map and set the shader to transparent, fade or transclipping (to your hearts desire)
ive been tackling this avatar for almost 3 days and redid all shaders (used burgerbutcold's poi preset)

and so far all ive encountered:
- no fur mesh to apply the alpha fur texture (used lil fur as an alternative).
- prison guard heels are missing.
- shoulder pads are pivoted to the left shoulder bone instead of both, causing the right pad to dislocate.
- some bones are possibly located improperly.
- some outfits have minor/major clipping issues (such as the eyebrows, but i fixed that by relocating the bone).
- the eye mesh isnt separated, and the uv wrapping on the eyes are fucked.
- the BACK STRANDS (BUCHONA 2) is squeezed, clipping onto the head (mesh scale bug as far as i know)
and i have little to no skills to try and fix those, and im fearful i might break them if i even attempt, this is what ive done so far and im dissatisfied, if anyone wants to help, hit me up
@weenees Oh shoot. Here, uh..Here's the better version of Taomon. Everyone here can also use it as well. Enjoy.
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@weenees Oh shoot. Here, uh..Here's the better version of Taomon. Everyone here can also use it as well. Enjoy.
@ChonkyCatto thank you so much brethren

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@weenees Oh shoot. Here, uh..Here's the better version of Taomon. Everyone here can also use it as well. Enjoy.
@ChonkyCatto wait question, what packages are necessary for the project?
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