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  4. QUEST CONVERT OF POPPY BY SIZZRP

QUEST CONVERT OF POPPY BY SIZZRP

Scheduled Pinned Locked Moved Gifts / Downloads
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17 Posts 7 Posters 2.2k Views 6 Watching
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  • gojosatoruisgayG gojosatoruisgay

    GASP TYSM!

    Cupid_BowC
    Cupid_BowC
    Cupid_Bow
    wrote on last edited by
    #5

    @gojosatoruisgay ofccc!!

    1 Reply Last reply
    1
    • XXXHIBITIONISTX XXXHIBITIONIST

      GOD YOUR AMAZING THANK YOU SO MUCHHHHHHHHHHHH

      Cupid_BowC
      Cupid_BowC
      Cupid_Bow
      wrote on last edited by
      #6

      @XXXHIBITIONIST yes ofc!๐Ÿ˜

      1 Reply Last reply
      0
      • T
        T
        Thalia
        wrote on last edited by
        #7

        Ok you should really record yourself doing a conversion one of these times, even if there's no commentary, to show how you get such high quality converts.

        Do you use just basic matcaps or do you have an alternate repo/suite to choose from? I tried converting her earlier and I wasn't able to get even close to the colors you have on her.

        Cupid_BowC 1 Reply Last reply
        0
        • T Thalia

          Ok you should really record yourself doing a conversion one of these times, even if there's no commentary, to show how you get such high quality converts.

          Do you use just basic matcaps or do you have an alternate repo/suite to choose from? I tried converting her earlier and I wasn't able to get even close to the colors you have on her.

          Cupid_BowC
          Cupid_BowC
          Cupid_Bow
          wrote on last edited by Cupid_Bow
          #8

          @Thalia yeah so basically I use toon standard shader for legit everything, and the transparent bodysuit is the multiply thingy. I use the emission map for the hair emission and other emission maps for the mask on the top of her head, and her eyes for the body I use a skin matcap and I also used ambient Occlusion. Just honestly steal from the pc textures thatโ€™s where I use all the matcaps like 99% of it is just rim lighting, matcaps, and the specular thingy to make it shine

          T 1 Reply Last reply
          0
          • Cupid_BowC Cupid_Bow

            @Thalia yeah so basically I use toon standard shader for legit everything, and the transparent bodysuit is the multiply thingy. I use the emission map for the hair emission and other emission maps for the mask on the top of her head, and her eyes for the body I use a skin matcap and I also used ambient Occlusion. Just honestly steal from the pc textures thatโ€™s where I use all the matcaps like 99% of it is just rim lighting, matcaps, and the specular thingy to make it shine

            T
            T
            Thalia
            wrote on last edited by Thalia
            #9

            @Cupid_Bow I GOTTA be doing something wrong then, because I did the same, converted her to toon standard. But her skin ended up mottled, head didn't match body, most of the outfit was full black, and I even tried the multiply thing for the bodysuit but it didn't change.

            Do you reduce the max texture size before converting with Quest Tools? Or convert first then worry about reducing avi size after the editing is done? (also is there a way to see the avi size before uploading? So tired of working on an avi only to find out at the end it's like 20+ mb)

            Edit: ended up rambling, apologies. Thank you for the info!

            Cupid_BowC 1 Reply Last reply
            0
            • T Thalia

              @Cupid_Bow I GOTTA be doing something wrong then, because I did the same, converted her to toon standard. But her skin ended up mottled, head didn't match body, most of the outfit was full black, and I even tried the multiply thing for the bodysuit but it didn't change.

              Do you reduce the max texture size before converting with Quest Tools? Or convert first then worry about reducing avi size after the editing is done? (also is there a way to see the avi size before uploading? So tired of working on an avi only to find out at the end it's like 20+ mb)

              Edit: ended up rambling, apologies. Thank you for the info!

              Cupid_BowC
              Cupid_BowC
              Cupid_Bow
              wrote on last edited by
              #10

              @Thalia all I do in quest tools is physbones and changing the shader to toon standard, for the head I got it from the pc

              1 Reply Last reply
              0
              • gojosatoruisgayG
                gojosatoruisgayG
                gojosatoruisgay
                wrote on last edited by gojosatoruisgay
                #11

                @cupid_bow what programs do u use for opti? or do u do it all by hand? my stuff is almost always too big and i feel rlly bad bothering u

                Cupid_BowC 1 Reply Last reply
                0
                • gojosatoruisgayG gojosatoruisgay

                  @cupid_bow what programs do u use for opti? or do u do it all by hand? my stuff is almost always too big and i feel rlly bad bothering u

                  Cupid_BowC
                  Cupid_BowC
                  Cupid_Bow
                  wrote on last edited by
                  #12

                  @gojosatoruisgay I use all the optimizers from vrcfury, blendshape optimizer and direct tree. Then I use d4rkoptimizers, and I power textures thatโ€™s it

                  1 Reply Last reply
                  1
                  • XXXHIBITIONISTX
                    XXXHIBITIONISTX
                    XXXHIBITIONIST
                    wrote on last edited by
                    #13

                    Can you possibly just send the unitypackage file gulp

                    Cupid_BowC 1 Reply Last reply
                    0
                    • XXXHIBITIONISTX XXXHIBITIONIST

                      Can you possibly just send the unitypackage file gulp

                      Cupid_BowC
                      Cupid_BowC
                      Cupid_Bow
                      wrote on last edited by
                      #14

                      @XXXHIBITIONIST sorry but I already deleted her out the project, you can use the tutorial I provided, you get winrar, download the rar file, once you do that you right click it all the way at the bottom it says winrar, extract it and once you do you go to your vcc and add a existing project land the project should pop up

                      1 Reply Last reply
                      1
                      • MeeshkaM
                        MeeshkaM
                        Meeshka
                        wrote on last edited by
                        #15

                        can u do makoto by yuraa? https://forum.ripper.store/topic/103071/found-ใพใ“ใจ-makoto-by-yura

                        Cupid_BowC 1 Reply Last reply
                        0
                        • MeeshkaM Meeshka

                          can u do makoto by yuraa? https://forum.ripper.store/topic/103071/found-ใพใ“ใจ-makoto-by-yura

                          Cupid_BowC
                          Cupid_BowC
                          Cupid_Bow
                          wrote on last edited by
                          #16

                          @Meeshka oh i did her before but i never saved her ๐Ÿ˜ญ๐Ÿ˜ญ thats a maybe

                          1 Reply Last reply
                          0
                          • G
                            G
                            ghouly
                            wrote on last edited by
                            #17

                            can you do fendi by runez? https://payhip.com/b/LPa6T

                            1 Reply Last reply
                            0

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