LF: Minecraft Ellie Model
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We have a base to work from which is good.
I never noticed the outfit, hair and stuff are from 2 different designs of the same character which is kinda funny.
I don't really care about the more subtle face differences and hair or whatever between versions, but the other outfit on this is definitely less detailed than the original from the mod itself. How hard would it be to replace the textures with the one from the mod ingame instead?
That and the requirements to get the model to work are super weird. How difficult would it be to remove the marshmallow and modular stuff? Because there are more than enough Jenny models that only need the bare minimum of SPS/VRCFury and Poiyomi.
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We might be the first people to do this, so I would prefer a complete job. I know I'm "getting a little greedy" here, but I think going all out is probably the best option for anyone interested in this character.
I just want the best outcome possible for literally anyone/everyone who would be interested.
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Bump
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Hello all from this thread! I have updated the simple Unity port that the other person in this thread made. I added toggles & physics.
Please do note that this is my first time doing this and I might have forgotten something or done something incorrect. Please kindly correct me on these mistakes and enjoy!
Update/Edit 1: Changed the link to the updated model (which should not be broken...)
Update/Edit 2: Updated the model to have a quest compatible version.
Update/Edit 3: Fixed the eyes dissapearing on load -
Hello all from this thread! I have updated the simple Unity port that the other person in this thread made. I added toggles & physics.
Please do note that this is my first time doing this and I might have forgotten something or done something incorrect. Please kindly correct me on these mistakes and enjoy!
Update/Edit 1: Changed the link to the updated model (which should not be broken...)
Update/Edit 2: Updated the model to have a quest compatible version.
Update/Edit 3: Fixed the eyes dissapearing on load -

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Hello all from this thread! I have updated the simple Unity port that the other person in this thread made. I added toggles & physics.
Please do note that this is my first time doing this and I might have forgotten something or done something incorrect. Please kindly correct me on these mistakes and enjoy!
Update/Edit 1: Changed the link to the updated model (which should not be broken...)
Update/Edit 2: Updated the model to have a quest compatible version.
Update/Edit 3: Fixed the eyes dissapearing on loadThis post is deleted! -
[[topic:post-is-deleted]]
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Hello all from this thread! I have updated the simple Unity port that the other person in this thread made. I added toggles & physics.
Please do note that this is my first time doing this and I might have forgotten something or done something incorrect. Please kindly correct me on these mistakes and enjoy!
Update/Edit 1: Changed the link to the updated model (which should not be broken...)
Update/Edit 2: Updated the model to have a quest compatible version.
Update/Edit 3: Fixed the eyes dissapearing on load
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<--like that