LF: Stylized Valkyr I VRChat Avatar
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bump for quest conversion- idk why spacetato changed how they did clothing toggles for this avatar exclusively...
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bump. Don't you guys dare forget this..
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here sorry if you guys had to wait for sometime it pc and quest
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0.0 I didnt know it was broken on Quest
last year I put the model on blender cuz i want stuff on pc side to work for quest
what i can do is reupload it on my account and test it for quest but if it works for me just fine then its on your end that needs to be fixed -
So whenever I uploaded the quest side the arms broke whenever they were around my hip area? Didn't show up in unity whatsoever. Any advice on how to fix it?

@cococuit so i reupload mine and mine is not having that problem


did you make sure to check the configure of the avatar to make sure the rig on unity was right?
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@artisy2024 I can try again with a new project maybe and see if that'll work, as I was also working on spacetato's another stuff.
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@artisy2024 I can try again with a new project maybe and see if that'll work, as I was also working on spacetato's another stuff.
@cococuit okay good luck
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@artisy2024 I fixed it, i had voruna in the same project so that probably messed it up. my badd
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@artisy2024 I fixed it, i had voruna in the same project so that probably messed it up. my badd
@cococuit yay
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@artisy2024 I fixed it, i had voruna in the same project so that probably messed it up. my badd
@cococuit hi yo i have the same problem with the arms but idk how to fix it bc if i just play only quest the model looks perfect fine but when i play pcquest if i log with my phone in other acc to see a different pov of me on pcquest i see the broken arms problem, but in my case i just have the valkyr pc and quest in the same project do you think thats the problem and bc that the model broken?
i thinking to do different proyects only focus in one model and upload in the same avatar with the blueprint id maybe that fix it? idk... im pretty new in unity and vcc
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w bro
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@cococuit hi yo i have the same problem with the arms but idk how to fix it bc if i just play only quest the model looks perfect fine but when i play pcquest if i log with my phone in other acc to see a different pov of me on pcquest i see the broken arms problem, but in my case i just have the valkyr pc and quest in the same project do you think thats the problem and bc that the model broken?
i thinking to do different proyects only focus in one model and upload in the same avatar with the blueprint id maybe that fix it? idk... im pretty new in unity and vcc
@NerosHeros so i was told about this by a friend and i fixed the problem so here how to explain this so i yes i realized i messed up the rig on quest side but found a way to fix it
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click on the fbx quest version
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make sure animation type is humanoid
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for avatar Definition click on copy from other avatar
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drag the armature rig from pc version and put the rigging in source then make you apply it and you should be good to go
i hope this helps cuz that what i did to fix mine
if not ill just send over the unity files -
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heck with it here the fix unity package of her if something doesnt look right let me know and ill try to fix it as much i can.
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heck with it here the fix unity package of her if something doesnt look right let me know and ill try to fix it as much i can.
@Artisy2024 works pretty awesome and not erros for now ty friend
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@Artisy2024 works pretty awesome and not erros for now ty friend
@NerosHeros np
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Do you have a blender model specifically, and not an avatar for VRC?
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@Anonomus cough cough correction valkyr cough cough
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