i want this on vrchat mommy blaziken
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Done. well, something like this came out. SPS, GOGO, gestures. But the weight paint on the clothes needs to be corrected, but I can’t help with that.
Download Link (workupload.com)


@RexCrater You did a amazing job !!! (˶ˆᗜˆ˵)
To be honest textures creation is still one of my big drawback when making stuff, sorry for the disastrous state when delivered. (ᵕ—ᴗ—)
One the way to fix the clipping without weight painting that much would be to add a new UV using Udim setup in the body and use poiyomi UV Tile Discard :
https://www.poiyomi.com/special-fx/uv-tile-discard
Beware to add in the toggle animation the correct UV tiles discard, sadly i'm being really busy due to the stated reason.(>д<)
At least thank you for the peoples who were nice to comprehend the situation. ♡
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Edit* : The rotation might look weird in the project, it's due to unity coordinate rotation, just add 90 degrees in the X axis for "Blaziken", apply the rotation value using CTRL + A so you can edit without having weird artifact happening, before exporting as a FBX for unity again just do the reverse so -90 degrees in the X axis for "Blaziken", apply the rotation, export with the FBX Unit Scale selection using -Z Forward and Y Up.
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@RexCrater You did a amazing job !!! (˶ˆᗜˆ˵)
To be honest textures creation is still one of my big drawback when making stuff, sorry for the disastrous state when delivered. (ᵕ—ᴗ—)
One the way to fix the clipping without weight painting that much would be to add a new UV using Udim setup in the body and use poiyomi UV Tile Discard :
https://www.poiyomi.com/special-fx/uv-tile-discard
Beware to add in the toggle animation the correct UV tiles discard, sadly i'm being really busy due to the stated reason.(>д<)
At least thank you for the peoples who were nice to comprehend the situation. ♡
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@wuxia I can do a little bit of weight painting. But UV is a completely dark forest for me)
And in my experience making toggles with UV is not the best idea. After all, there will be a whole bunch of problems during the conversion quest.@RexCrater So i found the problem, for some reason during the project the weight paint in the shorty and maybe other outfit got weirdly changed and normalize the wrong way, like the hips is 100% full weighting the shorty which was not the case before. ( •̀⤙•́ )
Reeee, Blender doing Blender stuff i guess, maybe i miss input a shortcut by mistake =-=
I was surprise to still find clipping even tho a blendshape was there for corrective measure....
I'm deeply sorry for that mistake of my part and overlook. ૮ ◞ ﻌ ◟ ა
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Done. well, something like this came out. SPS, GOGO, gestures. But the weight paint on the clothes needs to be corrected, but I can’t help with that.
Download Link (workupload.com)

This post is deleted! -
@wuxia do you still have the files the links are dead
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bump for hope
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bump
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