LF Someone to rip Yurriks Novabeast?
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I downloaded it and put it on a permanent link so you don't have to worry about your limited-time link, I'll take over while we find someone to fix it
@Papen @inviteflag
https://kdrive.infomaniak.com/app/share/987553/aa41fdd9-b95f-4bd2-9ffd-ee2e8aefc64bThis post is deleted! -
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I'm not good with fixing avatars like this, but if it helps this unitypackage has all files got from ripping that, the avatars vrcfury scripts and physbones were all broken and will need to be replaced though. 🫠
I removed them already in there (although there is also a prefab that still has the broken scripts just in case those do anything ig)
unitypackage also already has poi shaders imported, I think its what the avatar had used. and I imported viotechs k9 nose and added it back to it since I removed it by mistake when removing scripts
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I'm not good with fixing avatars like this, but if it helps this unitypackage has all files got from ripping that, the avatars vrcfury scripts and physbones were all broken and will need to be replaced though. 🫠
I removed them already in there (although there is also a prefab that still has the broken scripts just in case those do anything ig)
unitypackage also already has poi shaders imported, I think its what the avatar had used. and I imported viotechs k9 nose and added it back to it since I removed it by mistake when removing scripts
This post is deleted! -
I'm not good with fixing avatars like this, but if it helps this unitypackage has all files got from ripping that, the avatars vrcfury scripts and physbones were all broken and will need to be replaced though. 🫠
I removed them already in there (although there is also a prefab that still has the broken scripts just in case those do anything ig)
unitypackage also already has poi shaders imported, I think its what the avatar had used. and I imported viotechs k9 nose and added it back to it since I removed it by mistake when removing scripts
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@Lxxs should we take the novabeast model and add textures and ears from this model? or just move the skeleton from the working model to this one, will it work? and is it possible to do this? After all, it's essentially a retexture of the model to some extent.
@AvtorNtet I mean, would still have to add the physbones and stuff back. I found it in game and it has a lot of clothing and hair and tail options I've never seen before, and idk where to get them. Probably still could do your option tho
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Im honestly only looking after that model for the 3rd eye on the forehead, if anyone know where can i find it separately would be really appreciated. Otherwise ill wait for this one.
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Im honestly only looking after that model for the 3rd eye on the forehead, if anyone know where can i find it separately would be really appreciated. Otherwise ill wait for this one.
I found this Its not like ideal but its an option
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I'm not good with fixing avatars like this, but if it helps this unitypackage has all files got from ripping that, the avatars vrcfury scripts and physbones were all broken and will need to be replaced though. 🫠
I removed them already in there (although there is also a prefab that still has the broken scripts just in case those do anything ig)
unitypackage also already has poi shaders imported, I think its what the avatar had used. and I imported viotechs k9 nose and added it back to it since I removed it by mistake when removing scripts
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