LF: This Ankha from Dogzeela!
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@AvtorNtet Yeah, but sometimes you can't reach perfection on unity, you can approach to similar result, but never perfect.
@Dormat4500 I know I could have created a bump map (normal texture) myself, but I'm not very good at it in unity, unlike source.
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I changed the shader a bit and fixed the lip sync.



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I changed the shader a bit and fixed the lip sync.



@ZoroarkMommy post?
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I changed the shader a bit and fixed the lip sync.



@ZoroarkMommy Looking good! If not an updated unitypackage, any hint on how to fix that lipsync?
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I changed the shader a bit and fixed the lip sync.



@ZoroarkMommy what did you do for the lip sync?
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@ZoroarkMommy is there an updated package?
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I changed the shader a bit and fixed the lip sync.



@ZoroarkMommy Can you send the file?
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i'm cleaning and polishing the model right now. i noticed the outfit pieces are not individual meshes. would anyone be willing to hop into blender to separate them? i would do it as it only takes a few minutes but i got a new pc and don't currently have blender set back up. if someone can do that i can make individual toggles for all the clothes.
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Not sure if this is on the newest version, but I sized down her boobs and noticed this



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@ZoroarkMommy Looking good! If not an updated unitypackage, any hint on how to fix that lipsync?
@KamenRiderPixel It's actually quite simple. In the avatar descriptor, under lip sync, the error is caused by one of the spaces where you put the expressions when you speak being empty. You need to fill it with another similar expression.
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@ZoroarkMommy is there an updated package?
️@chewtoy I'm sorry, but I don't think so. I only modified a few things from the original package. I could tell you how to fix lip sync or something else, but the shader itself is already my own custom design. ^^"
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@chewtoy I'm sorry, but I don't think so. I only modified a few things from the original package. I could tell you how to fix lip sync or something else, but the shader itself is already my own custom design. ^^"
@ZoroarkMommy i think it would be more helpful if you could provide screenshots from the configurations you did!, maybe people could figure out better how you did that
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@ZoroarkMommy i think it would be more helpful if you could provide screenshots from the configurations you did!, maybe people could figure out better how you did that
@Dormat4500 Well, when I get back to the project I'll show you with pictures, because I'm a bit busy right now ^^"
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you boys really are doing the lords work in this thread
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Here's a quick tip: in the previous image, the "Viseme: TH" field was empty, which is what caused the mouth not to move. To fix this, you need to assign a similar blendshape, like sil, or others related to mouths.

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