LF: VRChat想定 オリジナル3Dモデル【酒井シホ -Sakai Shiho-】
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Lots of changes on the base avatar.
July 11, 2025, ver. 1.30 Update- Changed various controllers to Custom Animator Controller-based ones.
- Added "sakai_shiho_darkbrown_dressup," a color variation of the costume prefab.
- Added calf sway bone J_AUX_LowerLeg_bn_L(R) to the calf.
- Added cheek sway bone J_Cheek to both cheeks.
- Added nose sway bone J_AUX_Nose_bn.
- Changed some physbone settings.
- Added 5 (7) facial blend shapes.
- Added 4 facial expression presets to the Expression menu (2 existing hand sign expressions, 2 new expressions).
- Changed folder names and folder structure in the Unity repository.
- Added blink animations due to controller changes.
- Added idling animations for ears and tail (can be turned on/off in the Expression menu).
The description says that if you plan on using alternate outfits, make sure they're updated and work with the new avatar, or disable certain bones to make it work. Specifically the calf sway bone.
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bump for new version of avi
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I got a little impatient, and since I didn't knew this model had much more clothing support for it I got one for myself. Hopefully we get updated models and other pieces of clothing soon

Yukata - Sayaka V.1.0:
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ill buy and post the facetracking if someone uploads the 1.30 version here
@pikachufizz someone posted it
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@pikachufizz someone posted it
@BobRoss999 sorry i honestly moved on from this avatar already, did not think it would be actual months before someone posted an updated link. if i come back to it sometime, i will get the FT.
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bump for soleil de Juillet
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bumpin' 'er facetracking.
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bumpin' 'er facetracking.
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bump for FT
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bumpin' 'er facetracking.
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@koutakunyiff Its still version 1.30, hasn't been updated to 1.40 yet so best to stick with 1.30 for now
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Face Tracking
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Face Tracking
@YeahPraxis the goat, now we just need updated avi package
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October 18, 2025 ver. 1.31 & ver. 1.40 Update
[Common]- Changed blinking to apply to Facial Expression Switch 2 & 3 in the Expression menu and some facial expressions in FACE EMOTO.
- Adjusted eyebrow mesh.
- Renamed J_Toes_L(R)_End bone.
- Blend file adjustment: Fixed an issue where the model would tilt 90 degrees in Edit Mode.
- Adjusted PhysBone parameters for ears and tail.
[ver. 1.40]
Removed J_Root bone in preparation for future implementation of clothing support tools.
October 27, 2025 ver. 1.41
Fixed missing Ancor Override settings in the Skinned Mesh Renderer. -
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