FOUND: Lume Optic 目シェーダーシステム (Update: 1.4.2)
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Download Link (workupload.com) didnt feel like waiting for the mega link so just spent the 10$ myself lol -
So there's some issues with this. It works just fine in principle. But unless you're using Grus/Lapwing/Marycia. Your eyes will not move, even with eye movement turned up inside the descriptor. This is a gimmick made specifically for those models and it sadly doesn't work for other models. Not sure if there's plans to extend this to other models.
https://x.com/ist_vrc/status/1979719991252689344 You can see this Mamehintata here. This person's model's eyes don't move with the eye bones like they're supposed to, so it makes it pointless to use unless you're just wanting a cute eye gimmick.
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So there's some issues with this. It works just fine in principle. But unless you're using Grus/Lapwing/Marycia. Your eyes will not move, even with eye movement turned up inside the descriptor. This is a gimmick made specifically for those models and it sadly doesn't work for other models. Not sure if there's plans to extend this to other models.
https://x.com/ist_vrc/status/1979719991252689344 You can see this Mamehintata here. This person's model's eyes don't move with the eye bones like they're supposed to, so it makes it pointless to use unless you're just wanting a cute eye gimmick.
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So there's some issues with this. It works just fine in principle. But unless you're using Grus/Lapwing/Marycia. Your eyes will not move, even with eye movement turned up inside the descriptor. This is a gimmick made specifically for those models and it sadly doesn't work for other models. Not sure if there's plans to extend this to other models.
https://x.com/ist_vrc/status/1979719991252689344 You can see this Mamehintata here. This person's model's eyes don't move with the eye bones like they're supposed to, so it makes it pointless to use unless you're just wanting a cute eye gimmick.
@Arcanis You need to have MA and make sure that the MA Bone Proxy has the right eyebones in them (If that doesnt work, you can use a parent constraint, but I havent had any problem with it).
The only thing that it doesnt work with is facetracking, cause the avatar uses blendshapes to move the eyes instead of the bones themselves, which is a shame. The shader can still be used tho if you do a rework on the eyes UVs and set the depth scale to 0 -
So there's some issues with this. It works just fine in principle. But unless you're using Grus/Lapwing/Marycia. Your eyes will not move, even with eye movement turned up inside the descriptor. This is a gimmick made specifically for those models and it sadly doesn't work for other models. Not sure if there's plans to extend this to other models.
https://x.com/ist_vrc/status/1979719991252689344 You can see this Mamehintata here. This person's model's eyes don't move with the eye bones like they're supposed to, so it makes it pointless to use unless you're just wanting a cute eye gimmick.
-
So there's some issues with this. It works just fine in principle. But unless you're using Grus/Lapwing/Marycia. Your eyes will not move, even with eye movement turned up inside the descriptor. This is a gimmick made specifically for those models and it sadly doesn't work for other models. Not sure if there's plans to extend this to other models.
https://x.com/ist_vrc/status/1979719991252689344 You can see this Mamehintata here. This person's model's eyes don't move with the eye bones like they're supposed to, so it makes it pointless to use unless you're just wanting a cute eye gimmick.
@Arcanis It should work on most avatars if you follow the instructions closely, including eye movement. (I don't think many would use it if their eyes stopped moving..)
Like @Nuke said above, some face tracking addons won't work if they move eyes through blendshapes unfortunately, but ones that move eye bones are still supported. I couldn't come up with a straightforward solution for blendshape-based movement that would work across all avatars.
If you're having issues, DM me on Booth and I can offer support.
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Download Link (workupload.com) didnt feel like waiting for the mega link so just spent the 10$ myself lol -
bump for 1.1
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https://arach-net.booth.pm/items/7588003
the add on above has been released i would be grateful if anyone has manuka
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@Arcanis It should work on most avatars if you follow the instructions closely, including eye movement. (I don't think many would use it if their eyes stopped moving..)
Like @Nuke said above, some face tracking addons won't work if they move eyes through blendshapes unfortunately, but ones that move eye bones are still supported. I couldn't come up with a straightforward solution for blendshape-based movement that would work across all avatars.
If you're having issues, DM me on Booth and I can offer support.
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I have gifted an eye texture for this here
https://forum.ripper.store/post/1334998
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