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  5. Help please idk why this isnt working!

Help please idk why this isnt working!

Scheduled Pinned Locked Moved Unsolved Textures
unity help
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  • _Lua__
    _Lua__
    _Lua_
    wrote on last edited by
    #1

    i need help i just got the solar flare texture for the celeste dragon by foxipaws and just recolored it in substance painter but its not working after being applied to the mat and i have no idea how to fix it. (first one is my issue, second is the original texture, 3rd is what my texture recolor is suppose to look on the avatar via substance painter...) 09d86157-0650-415d-b6da-f92864d08d74-{6DBD6689-CCD4-4A26-879A-3AE53279CEC5}.png 6e09fced-858d-4e51-bac8-c751aa9d9317-{67F28467-4916-4592-878A-22492E007EA5}.png a7e3a27d-59fe-4229-bb25-c3d90eb1dbea-{7595FA36-4BCD-497D-A440-5ACBB1ABC079}.png

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    • _Lua__
      _Lua__
      _Lua_
      wrote on last edited by
      #2

      idk why this isnt working like normally when i do a recolor as this has never happened to me...

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      • _Lua__
        _Lua__
        _Lua_
        wrote on last edited by
        #3

        if i reply late or very late its due to the time it is of making this post...

        also idk if its the fact i dont have a vrchat substance painter export template output thing since the old video i used to watch to make one is gone and i have no idea how to remake it.

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        • _Lua__
          _Lua__
          _Lua_
          wrote on last edited by
          #4

          idk why the default of the solar flare texture is bleeding through my recolor as the gold shouldn't be there

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          • _Lua__ _Lua_ referenced this topic on
          • C
            C
            CHEESEMAN 65
            wrote on last edited by
            #5

            check the mat caps

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            • _Lua__
              _Lua__
              _Lua_
              wrote on last edited by
              #6

              Did after a while it's the masks for them but I need then for the metal look the texture has or is ment to have so its more of I gotta go buy the texture myself and go ask the creator to have a spp file for the mask to be able to take bits and pieces like how I've done with the texture

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              • _Lua__
                _Lua__
                _Lua_
                wrote on last edited by
                #7

                Yes my stubborn ass refuses to look like a bright mf with minimal shading. Yes the matcaps give it that look. Ik the recolour is mostly grey and silver but it's not suppose to look like it was made without any sort of proper shading

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