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  5. LF: 【オリジナル3Dモデル】彼方-Kanata- #BLUESTELLA

LF: 【オリジナル3Dモデル】彼方-Kanata- #BLUESTELLA

Scheduled Pinned Locked Moved Solved Booth Avatars
boothavatarkanataboymen
69 Posts 35 Posters 25.9k Views 43 Watching
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  • S
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    SGnE
    wrote on last edited by
    #33

    Bump for 1.14 please!!

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    • SmolYunaS SmolYuna

      @Fanixtar i caved and bought
      🔗 Download Link (workupload.com)
      PW: cuteboys

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      uriririri0520
      wrote on last edited by
      #34
      This post is deleted!
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      • S
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        SGnE
        wrote on last edited by
        #35

        Update by any chance?

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        • D
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          DezNuts4Vr
          wrote on last edited by
          #36

          does this include the konata avatar as well?

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            SGnE
            wrote on last edited by
            #37

            Yes the purchase should, as it is included in the store page's title. It might come in a seperate package however if any uploader wants to upload that aswell.

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            • DehavenD
              DehavenD
              Dehaven
              wrote on last edited by
              #38

              facetracking dl

              just mention @Dehaven me if any link is broken, will respond in a few days👀

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              • DehavenD Dehaven

                facetracking dl

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                kanond1
                wrote on last edited by
                #39

                @Dehaven Thanks so much! Hopefully we get our hands on 1.14 soon ❤

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                • kjfriesK
                  kjfriesK
                  kjfries
                  wrote on last edited by
                  #40

                  bump for 1.14

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                  • K
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                    kanond1
                    wrote on last edited by
                    #41

                    Bump 1.14!

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                    • R
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                      RIP.EXE
                      wrote on last edited by
                      #42

                      1.14 for you all:
                      [register or login to view this hidden content]

                      Have there been any updates to the Rabbit Gear? They no longer include it in the package, and the latest version I have is the :1.01

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                      👑
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                      • DehavenD Dehaven has marked this topic as solved on
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                        SGnE
                        wrote on last edited by SGnE
                        #43

                        Thanks for the update! I wonder if you have Konata aswell?

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                        • S SGnE

                          Thanks for the update! I wonder if you have Konata aswell?

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                          RIP.EXE
                          wrote on last edited by RIP.EXE
                          #44

                          EDIT: I WAS WRONG - Konata is the Dog... I thought Each "Type" had a name for some reason. (The blond and the dark haired versions of Kanata) Keeping my comment though because of the issues I typed out below.

                          @SGnE Konata is built into Kanata. He is labeled in the prefabs as "TYPE 2"

                          There are some crazy features with them both... for instance... if you mess with their Blendshapes to make their faces look the way you want you will now have the gesture animations almost all broken as you watch them revert to their original form when you do them in game. For some reason the creator put all of the blendshapes into the gesture animations, even if they are set to ZERO. So you gotta go through all the animations and delete all the blendshapes set to 0 to keep your default settings. It was a hassle, but worth it, if you edit the avatar much.

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                            SGnE
                            wrote on last edited by
                            #45
                            This post is deleted!
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                            • R RIP.EXE

                              EDIT: I WAS WRONG - Konata is the Dog... I thought Each "Type" had a name for some reason. (The blond and the dark haired versions of Kanata) Keeping my comment though because of the issues I typed out below.

                              @SGnE Konata is built into Kanata. He is labeled in the prefabs as "TYPE 2"

                              There are some crazy features with them both... for instance... if you mess with their Blendshapes to make their faces look the way you want you will now have the gesture animations almost all broken as you watch them revert to their original form when you do them in game. For some reason the creator put all of the blendshapes into the gesture animations, even if they are set to ZERO. So you gotta go through all the animations and delete all the blendshapes set to 0 to keep your default settings. It was a hassle, but worth it, if you edit the avatar much.

                              S
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                              SGnE
                              wrote on last edited by SGnE
                              #46

                              @RIPMode Wait hold on so it's not a seperate package that is a readily setup avatar? Because I've seen instances of people using Konata with custom animations which doesnt seems to be included in the Kanata files itself.

                              Here is an example video in question: https://x.com/i/status/1941698408244445508

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                              • DehavenD
                                DehavenD
                                Dehaven
                                wrote on last edited by
                                #47

                                oh thats right konata is the dog alt text

                                just mention @Dehaven me if any link is broken, will respond in a few days👀

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                                  SGnE
                                  wrote on last edited by
                                  #48

                                  Yes, I was confused for a brief moment about what RIPMode was describing as "Type2"

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                                  • A
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                                    akane1118
                                    wrote on last edited by
                                    #49

                                    Find the dog prefab

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                                    • D
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                                      dsfman
                                      wrote on last edited by
                                      #50

                                      Bump Konata(dog) Prehub

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                                      0
                                      • DehavenD Dehaven

                                        oh thats right konata is the dog alt text

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                                        RIP.EXE
                                        wrote on last edited by
                                        #51

                                        @Dehaven YES, I WAS MISTAKEN! KONATA is the dog >.< I was thinking each Kanata type had a name... totally my bad. The Dog is built into the prefab...

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                                        • R RIP.EXE

                                          EDIT: I WAS WRONG - Konata is the Dog... I thought Each "Type" had a name for some reason. (The blond and the dark haired versions of Kanata) Keeping my comment though because of the issues I typed out below.

                                          @SGnE Konata is built into Kanata. He is labeled in the prefabs as "TYPE 2"

                                          There are some crazy features with them both... for instance... if you mess with their Blendshapes to make their faces look the way you want you will now have the gesture animations almost all broken as you watch them revert to their original form when you do them in game. For some reason the creator put all of the blendshapes into the gesture animations, even if they are set to ZERO. So you gotta go through all the animations and delete all the blendshapes set to 0 to keep your default settings. It was a hassle, but worth it, if you edit the avatar much.

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                                          Kikoyo
                                          wrote on last edited by
                                          #52

                                          @RIPMode i wanna remove the blendshapes from the animations, could you tell mehow to do it?

                                          1 Reply Last reply
                                          0

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                                          With your input, this post could be even better 💗

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