LF: Ailia-014 the Shipwright by Zap105
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Hey, kind of out there bump, but someone help me out here? Just wanna confirm something.
Got this model the other day and it's unity package comes with a custom gesture controller for facial expressions.
Unfortunately the controller borks up basic hand gestures and basically makes the hand static.
Problem is solved when i remove the controller, but then i lose out on the gesture activated facial expressions.Just wanna confirm if ultimately the fix for it is having to learn how animation binding works
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Hey, kind of out there bump, but someone help me out here? Just wanna confirm something.
Got this model the other day and it's unity package comes with a custom gesture controller for facial expressions.
Unfortunately the controller borks up basic hand gestures and basically makes the hand static.
Problem is solved when i remove the controller, but then i lose out on the gesture activated facial expressions.Just wanna confirm if ultimately the fix for it is having to learn how animation binding works
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@BrunoGuy Make sure you have all the packages in the project that the avatar came from what they recommend. Usually in their description with requirements
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Anyone care to share?
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Bump
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Bump
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@brunoguy can you share the model
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