@Coolcat2023 An easy fix is to get into the FullControllerBuilder.cs file and change a variable in line 120 where it says "if (missingAssets.Count > 0)" change the 0 to a 3 and it fixes the issue
@Coolcat2023 An easy fix is to get into the FullControllerBuilder.cs file and change a variable in line 120 where it says "if (missingAssets.Count > 0)" change the 0 to a 3 and it fixes the issue