GIFT: Mochi Fitter ( もちふぃった~ ) 70r
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New MochiFitter version included with Beryl is now called Hyper MochiFitter and it includes a profile generator,
so if you can't find a profile for your favorite niche avatar, you can generate it with it.
Hopefully someone here can get their hands on it!@korofofo So let me make sure I got this right, Buying This Avatar (Beryl)/or Have bought the avatar in the past; the "Hyper Mochifitter" is included in her download files?
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@korofofo So let me make sure I got this right, Buying This Avatar (Beryl)/or Have bought the avatar in the past; the "Hyper Mochifitter" is included in her download files?
@SailorMoon yes
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@SailorMoon yes
@TokeiNeko Thanks!
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This post is deleted!
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updated @xi @yuizero @milkimayu
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T terew referenced this topic on
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updated @xi @yuizero @milkimayu
@minene-uryu thank you so muchh
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Bump for 63!
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@minene-uryu
63r update bump -
@violetrose @sukjaz @en1gma @ran_fs updated to 63r
sorry i wasn't at home this weekend
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Anyone have any experience creating a profile themselves?
I'm currently struggling to create a profile for a niche avatar using the semi-poor translations of the docs, but the results end up rather poorly. My issue seems to be that the mesh-deformation shape key I create in Blender seems to be outright ignored during the fitting, ending up with clothing that is merely fitted to the skeleton-changed but not shapekey-changed version of the body.
There are no error messages in Blender or Unity and the FAQ's don't seem to include my issue. -
Anyone have any experience creating a profile themselves?
I'm currently struggling to create a profile for a niche avatar using the semi-poor translations of the docs, but the results end up rather poorly. My issue seems to be that the mesh-deformation shape key I create in Blender seems to be outright ignored during the fitting, ending up with clothing that is merely fitted to the skeleton-changed but not shapekey-changed version of the body.
There are no error messages in Blender or Unity and the FAQ's don't seem to include my issue.@vagakZemenis
Need to add the Blender Shape blend shape in the avatar profile, and directly export the Blender Shape from the original niche avatar as a file named (deformation_/avatar name/shape/Blender Shape name/.npz). Remember to check Save Self Shape Key Transform. -
@vagakZemenis
Need to add the Blender Shape blend shape in the avatar profile, and directly export the Blender Shape from the original niche avatar as a file named (deformation_/avatar name/shape/Blender Shape name/.npz). Remember to check Save Self Shape Key Transform.@kuriko Thanks for the response - right after I struggled for a few hours trying to figure this out I finally figured out the issue translating various posts in the Discord: My Blender version was the wrong one. Despite the official guide mentioning Blender 5.x at multiple points, anything above Blender 4.5 is NOT supported by the add-on. It will seem as though everything is working, not throw a single error during the process or in the log files, but simply not work.
If anyone else is reading this the solution is as follows: Use a clean Blender 4.5 install as it can still open Blender 5.x files. -
@minene-uryu
64r update bump
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