LF; CryptiaCurves Official Stylized Ralsei [FOUND]
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bump for fem
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theres a fem version???
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theres a fem version???
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any1 else having a problem with "attempted to load avatar we do not own, clearing blueprint ID" on unity and the avatar build failing? if u can help me, plz do :3
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any1 else having a problem with "attempted to load avatar we do not own, clearing blueprint ID" on unity and the avatar build failing? if u can help me, plz do :3
@casperthegh0zt Close and open the project of that doesnt work, create a clean project with ONLY the things you 100% Need no additional stuff, and also make sure the avatar id blueprint is empty, if you dont know what it is:
Basically if you click on the avatar on the left in the hiearchy then you you will move to the right side of the project, scroll down on the right side and find "avatar blueprint id" make sure there is nothing in the empty space under if if there is click "unlink blueprint id"
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@casperthegh0zt Close and open the project of that doesnt work, create a clean project with ONLY the things you 100% Need no additional stuff, and also make sure the avatar id blueprint is empty, if you dont know what it is:
Basically if you click on the avatar on the left in the hiearchy then you you will move to the right side of the project, scroll down on the right side and find "avatar blueprint id" make sure there is nothing in the empty space under if if there is click "unlink blueprint id"
@SecretJuws i honestly don't really think that could work, tho it might! thx for the suggestion. and, as in additional stuff, wdym?
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@SecretJuws i honestly don't really think that could work, tho it might! thx for the suggestion. and, as in additional stuff, wdym?
@casperthegh0zt Dont think. Try.
Its unity, smallest thing can break the whole project cause unity is just stupid like that. By additional stuff i mean tuff that is not needed for the avatar like if you need like poyomi shaders vrfury and gogoloco thats all that you should add dont add any other packages or avatars that are not supposed to be there. -
@casperthegh0zt Dont think. Try.
Its unity, smallest thing can break the whole project cause unity is just stupid like that. By additional stuff i mean tuff that is not needed for the avatar like if you need like poyomi shaders vrfury and gogoloco thats all that you should add dont add any other packages or avatars that are not supposed to be there.@SecretJuws reason i was saying that is cus my laptop is VERY low-end, and it takes 30 or 40 minutes to load a single project. and i've only been using poiyomi, gogoloco and vrcfury.
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@mawmuttz awh mannn
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@SecretJuws reason i was saying that is cus my laptop is VERY low-end, and it takes 30 or 40 minutes to load a single project. and i've only been using poiyomi, gogoloco and vrcfury.
@casperthegh0zt Man i have very good gaming laptop that can run anything better than my friends nasa level pc. And it takes time too, it depends on avatar. If you upload egirl avatar that has million toggle etc ofc its gonna take long time, with these though it shouldnt take long so yeah thats on the laptop.
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@Dr-hobo im not at my pc rn and also like- most links like pixel drain etc get taken down fast- sucks ass ik but i just wanna be safe ^^
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@ghostboys its in a google drive now, i dont manage who access's it my friend does-
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[[topic:post-is-deleted]]
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@uniqueone no one does, its meant to be privated so no one has it or can report it
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i can't upload the avatar keep giving me this error ( BuilderException: Failed to build the Avatar, check logs for more details
VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder.Build (UnityEngine.GameObject target, System.Boolean testAvatar) (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:2553)
VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder.Build (UnityEngine.GameObject target) (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:2979)
VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder.BuildAndUpload (UnityEngine.GameObject target, VRC.SDKBase.Editor.Api.VRCAvatar avatar, System.String thumbnailPath, System.Threading.CancellationToken cancellationToken) (at ./Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:2998)
any help ?
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