LF: Timmie's New Mega Eye Shader
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Mega Eye Shader | Temmie
Mega Eye Shader is a shader with many options, think of it as a “build your own” eye shader, with all of the effects in here you can make mostly anything your heart desires. This Shader uses my new shader optimizer, some quick examples of what it does compaired to thrys, Thrys shader "optimizer" only replaces unanimated propertys with what ever they where set to, so for most people who write if (_Myprop) { mycode; } it will just change it to if (0) { mycode;} (wich will not ever be turned on and takes up alot of space)I personally do not think that is an amazing optimization, so i made a way better version, if you have if (_Myprop) {code;} and _Myprop = 0 in your mat, the whole if statement is removed, i am also removing all functions, _props, and much more that you might not be using in a big shader like this. NOTE: In the future i may update it to gray out or remove the editors propertys that you are not using, but that was not the biggest focus of my optimizer. This shader comes with 20 FXs for the base version, with way to many coustomization propertys to count. Check the images of this for a full list of all of the FXs. This shader also comes with 7 premade shapes for you to change how your pupil, vig, and much more! Shapes : Circle, Cat, Sharp Cross, Cross, Heart, Snowflake, Polygon. Are you planning on using this shader for commercial use? If so you do still need to buy the commercial use from my site. And you are only allowed to use the optimized versions of the shader you have made with the optimizer script, However you are aloud to use it as many times as you would like for new eyes etc.
Temmie (www.temmie.me)
It just got released this year so I doubt someone will have it but I so need it for my collection and to replace the old one
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