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  5. LF: Peekabowo avatars textures

LF: Peekabowo avatars textures

Scheduled Pinned Locked Moved Textures
furrypeekabowotexture
25 Posts 16 Posters 2.8k Views 15 Watching
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  • xnbyyX
    xnbyyX
    xnbyy
    wrote last edited by
    #21

    bump

    1 Reply Last reply
    0
    • bunnybooB
      bunnybooB
      bunnyboo
      wrote last edited by
      #22

      how do i save that because it doesn't wanna work

      thank you

      xnbyyX 1 Reply Last reply
      0
      • bunnybooB bunnyboo

        how do i save that because it doesn't wanna work

        xnbyyX
        xnbyyX
        xnbyy
        wrote last edited by
        #23

        @bunnyboo you can save the pics and put them right in the place where the textures are in unity; to do that you have to go to your project in unity, click 2 times on your avi's body, then look at your right, where you can find the "inspector", in the same panel you'll find "Body (material)", if you click the small arrow it will show the texture of the body wich is in the small box (with "Texture" written right next to it; if you click the box one time it will take you to the place where the textures are stored in unity, under the "Project" panel); you drag the pics from your pc to the unity progect textures' folder and you simply drag the right photo in the little box (you'll know what is the right image to drag if you look at the name of the photos ex. "1787972777863-piper-blueberry-body"). Then you'll do the same process with the fur exc..

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        • R respuisha

          piper blueberry antlers and wings.png
          piper blueberry fur.png
          piper blueberry body.png

          xnbyyX
          xnbyyX
          xnbyy
          wrote last edited by
          #24

          @respuisha doesn't the head texture have to be separated to the body one?

          R 1 Reply Last reply
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          • xnbyyX xnbyy

            @respuisha doesn't the head texture have to be separated to the body one?

            R
            R
            respuisha
            wrote last edited by
            #25

            @xnbyy usually, but in this retexture they did it all on the body texture, just put the body texture where the head is

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