LF:CryptiaCurves angel dust edit
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can you show the console errors you have?
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Looking up the errors points out non-avatar sources, did you try deleting all the assets in the project and re-adding them? Or starting fresh with a new project?
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thats good to hear! hope you enjoy it!
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a better idea: https://workupload.com/file/eMMBbESMPkQ
heres my fixes instead!@ClaptasticFrag could you reupload the files since they're down please
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i just clicked on the link and it says theyre there for me
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i need to redownload my own file because vrchat broke physbones for all of miz's angel dusts so i can figure out why its breaking......
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thank you, i genuinely dont know when vrchat updated to break the physbones on his chest, it worked fine for ages but even Miz's original angel dust is broken and it's incredibly annoying.
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thank you, i genuinely dont know when vrchat updated to break the physbones on his chest, it worked fine for ages but even Miz's original angel dust is broken and it's incredibly annoying.
@ClaptasticFrag Yeah i wore the avatar yesterday and noticed its broken.
I am gonna reupload it, hoping that will fix it.Edit: Welp that sadly didnt work out any ideas how to fix it?
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im finally awake so i can finally get into unity and see what the fuck happened
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Think I found out what happened? It says theres physbones on all these armature pieces, but when I actually click on the bones, there isn't a component there, BUT if I view gizmos I can SEE the physbones so I might need to redo these...
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Fixed it!! It looks like the chesticle physbone, the one on the Armature itself NOT Bounce, has immobile turned on??? I'll do a quick fix and reupload for y'all with some new work done to it. This new version will require the LATEST SDK beta for the Quest's new materials though!
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https://workupload.com/file/bbzgKdqhBpb
IGNORE the VRCQuestTools requirement, it was only used so I could find where the physbones were. This version should work, has better, updated shaders for both PC and Quest, and hopefully won't need to be worked on again! Hopefully!
ETA: Changed the link with the updated-updated file, turns out the emission texture was 4k and was 16 MB so I turned it to 1096 on Android so you could upload the Quest Version without any issues!
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https://workupload.com/file/bbzgKdqhBpb
IGNORE the VRCQuestTools requirement, it was only used so I could find where the physbones were. This version should work, has better, updated shaders for both PC and Quest, and hopefully won't need to be worked on again! Hopefully!
ETA: Changed the link with the updated-updated file, turns out the emission texture was 4k and was 16 MB so I turned it to 1096 on Android so you could upload the Quest Version without any issues!
@ClaptasticFrag there's a problem, the purse and cigarette doesn't have textures
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AAAAAAAAAUGH
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When I have time I'll go in and fix the purse and cigarette, but I also do have to fix the rotation constraints on the arms for some reason?? If you put your arms out and turn your palms upwards your second arms dislocate which is new.