LF Bonk-it prefab
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Bonk-It! Xtreme for VRChat
The Bonk-It! Xtreme for VRChat is more than a rhythm game, more than a toy. Bonk-It! Xtreme tests your reflexes with a hard bop tune, sending five lightning fast commands -- Yoink It, Tap It, Bonk It, Roll It, and Screw It! Can you respond to each command correctly in time, and win?The 'Bonk-It! Xtreme' also functions as a fidget toy when the game is not actively sending commands!Brought to you by VioTech.Details:Details:2,800 trisVRCFury installation method2 material slots, +1 material slot with the optional Game GuideFX, Parameter, and Menu included1 particle system.spp included.png UV layout included+15 animator memory bits+6 VRC Contact receivers+9 bones +5 physbone components6 custom menu icons21 sound clipsMost recorded audio was recorded through an Audio Technica AT2035 large diaphragm condenser microphone. Art Pro MPA II Preamp into a Focusrite Scarlett 18i20. All sounds mixed in Studio One 6 Professional.Yoink It - two cheap plastic slide whistles, and a light sine wave.Tap It - small jaw harpRoll It - spun rear wheel of an RC carScrew It - the back of my Kiwi Pro Strap for my Quest IIIThe command voice lines and one failure exclaim are voiced by me.Most failure exclaims are recorded by Skoodicai. All synthesized audio (the drums, Bonk-It) are XLN Audio's Addictive Drums 2 or the Mai Tai stock synthesizer, mixed in Studio One 6 Professional.There are some unused sound clips for features that may or may not exist in future iterations :3Dependencies:Requires poiyomi 9.0+ or liltoon 1.7.3. .prefabs are set up with poiyomi materials by default. Quest prefabs use VRChat/Mobile shaders.VRCFury drag-and-drop installation supported!Additional repositioning steps required for world dropping/switching hands. Tutorial video linked on download page. (2:52)About:The 'Bonk-It Xtreme' is a rhythm game avatar add-on for VRChat avatars inspired by a beloved toy from my childhood. To play, hit the large "Bonk It!" button to start the game, and respond in time to commands you hear/see. You score 1 point for each successful response. Respond too late, and you'll fail the round. Your score then plays back, and your score starts over at zero. 100+ successful responses earns a new failure response, 250+ successful responses is considered winning 'Bonk-It Xtreme'.You are able to drop the 'Bonk-It Xtreme' in the world with an open gesture, and other players are able to interact with it. It is network synced for players in the instance with the avatar turn on, although higher speeds may impact proper syncing for late joiners, until the next 'Bonk-It Xtreme' round is started.This asset is Quest compatible! While Quest still does not support avatar sounds -- the particle system still sends visual text commands via the particle system. Yoink It!"Yoink It!" involves pulling the round, sky blue lever out from the device. A slide whistle sound will play upon a successful "Yoink It"Hint: "Yoink it!" is the only command without a VRC Contact receiver. Using a point gesture is the most reliable way to grab a bone in VRChat.Tap It!"Tap It!" is a simple "tap" or "flick" of the pale green grooved extrusion. A plucked jaw harp sound indicates a successfully executed "Tap It!".Hint: A nimble, quick finger touch is effective at higher speeds!Bonk It!"Bonk It!" demands a "Bonk!" right in the center of the device, triggering a crash and snare cymbal sound. This can be successfully activated by either your hand, foot, head, finger, or torso.Funny: You can also successfully execute "Bonk It!" using a friend's head.Roll It!"Roll It!" requires a swift rotation of the red gear. A whirring wheel sound will play upon a successful execution of "Roll It!"Hint: "Roll It!" can also be triggered by grabbing it just right, pushing the physbone to a certain threshold.Screw It!"Screw It!" requires a twist of the yellow conical "tornado" shape. A ratchet sound is triggered upon a successful execution of "Screw It!".Hint: A point gesture, like Yoink It, is very effective in turning this bone. Also, try turning the whole unit instead of just the yellow cone!Game Guide:There is a VRCFury drag-and-drop installed, "Game Guide" that is an optional addition to your avatar! It goes over how to play, how to world-drop and switch hands, and how the score-keeping works at the end of each game. This adds 12 tris and 1 material, and 2 animator memory bits to your avatar.Special thanks to XenIneX for helping me sync back in forth in VRChat, Skoodicai for lending voice talents, and all of the wonderful testers <3 Terms of UseThis asset is for PERSONAL and/or COMMERCIAL use• You may customize, modify and adapt the asset for personal and/or commercial use.• For commercial use, you must credit Violentpainter as the creator of the asset (in the description or in the credits).• You may make commissions with the use of the asset, as long as both the customer and you have purchased the asset.• Do not resell the asset or share the files.• You may use this asset on public avatars, credit is not required but appreciated!Thank you for your support!! No refunds, but I am open to any feedback, improvements, suggestions, or changes!Please let me know if additional assistance is needed on the install as well! You can reach me at Discord under Violentpainter or submit a ticket on my Discord server:Vio's Cottage (Discord Server)Follow me on twitter!TwitterI make assets and game on Twitch sometimes:TwitchThank you for all of your support!https://ko-fi.com/paintervio
Gumroad (violentpainter.gumroad.com)
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Bump it, looks fun
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@FluffyBear627 said in LF Bonk-it prefab:
Bonk-It! Xtreme for VRChat
The Bonk-It! Xtreme for VRChat is more than a rhythm game, more than a toy. Bonk-It! Xtreme tests your reflexes with a hard bop tune, sending five lightning fast commands -- Yoink It, Tap It, Bonk It, Roll It, and Screw It! Can you respond to each command correctly in time, and win?The 'Bonk-It! Xtreme' also functions as a fidget toy when the game is not actively sending commands!Brought to you by VioTech.Details:Details:2,800 trisVRCFury installation method2 material slots, +1 material slot with the optional Game GuideFX, Parameter, and Menu included1 particle system.spp included.png UV layout included+15 animator memory bits+6 VRC Contact receivers+9 bones +5 physbone components6 custom menu icons21 sound clipsMost recorded audio was recorded through an Audio Technica AT2035 large diaphragm condenser microphone. Art Pro MPA II Preamp into a Focusrite Scarlett 18i20. All sounds mixed in Studio One 6 Professional.Yoink It - two cheap plastic slide whistles, and a light sine wave.Tap It - small jaw harpRoll It - spun rear wheel of an RC carScrew It - the back of my Kiwi Pro Strap for my Quest IIIThe command voice lines and one failure exclaim are voiced by me.Most failure exclaims are recorded by Skoodicai. All synthesized audio (the drums, Bonk-It) are XLN Audio's Addictive Drums 2 or the Mai Tai stock synthesizer, mixed in Studio One 6 Professional.There are some unused sound clips for features that may or may not exist in future iterations :3Dependencies:Requires poiyomi 9.0+ or liltoon 1.7.3. .prefabs are set up with poiyomi materials by default. Quest prefabs use VRChat/Mobile shaders.VRCFury drag-and-drop installation supported!Additional repositioning steps required for world dropping/switching hands. Tutorial video linked on download page. (2:52)About:The 'Bonk-It Xtreme' is a rhythm game avatar add-on for VRChat avatars inspired by a beloved toy from my childhood. To play, hit the large "Bonk It!" button to start the game, and respond in time to commands you hear/see. You score 1 point for each successful response. Respond too late, and you'll fail the round. Your score then plays back, and your score starts over at zero. 100+ successful responses earns a new failure response, 250+ successful responses is considered winning 'Bonk-It Xtreme'.You are able to drop the 'Bonk-It Xtreme' in the world with an open gesture, and other players are able to interact with it. It is network synced for players in the instance with the avatar turn on, although higher speeds may impact proper syncing for late joiners, until the next 'Bonk-It Xtreme' round is started.This asset is Quest compatible! While Quest still does not support avatar sounds -- the particle system still sends visual text commands via the particle system. Yoink It!"Yoink It!" involves pulling the round, sky blue lever out from the device. A slide whistle sound will play upon a successful "Yoink It"Hint: "Yoink it!" is the only command without a VRC Contact receiver. Using a point gesture is the most reliable way to grab a bone in VRChat.Tap It!"Tap It!" is a simple "tap" or "flick" of the pale green grooved extrusion. A plucked jaw harp sound indicates a successfully executed "Tap It!".Hint: A nimble, quick finger touch is effective at higher speeds!Bonk It!"Bonk It!" demands a "Bonk!" right in the center of the device, triggering a crash and snare cymbal sound. This can be successfully activated by either your hand, foot, head, finger, or torso.Funny: You can also successfully execute "Bonk It!" using a friend's head.Roll It!"Roll It!" requires a swift rotation of the red gear. A whirring wheel sound will play upon a successful execution of "Roll It!"Hint: "Roll It!" can also be triggered by grabbing it just right, pushing the physbone to a certain threshold.Screw It!"Screw It!" requires a twist of the yellow conical "tornado" shape. A ratchet sound is triggered upon a successful execution of "Screw It!".Hint: A point gesture, like Yoink It, is very effective in turning this bone. Also, try turning the whole unit instead of just the yellow cone!Game Guide:There is a VRCFury drag-and-drop installed, "Game Guide" that is an optional addition to your avatar! It goes over how to play, how to world-drop and switch hands, and how the score-keeping works at the end of each game. This adds 12 tris and 1 material, and 2 animator memory bits to your avatar.Special thanks to XenIneX for helping me sync back in forth in VRChat, Skoodicai for lending voice talents, and all of the wonderful testers <3 Terms of UseThis asset is for PERSONAL and/or COMMERCIAL use• You may customize, modify and adapt the asset for personal and/or commercial use.• For commercial use, you must credit Violentpainter as the creator of the asset (in the description or in the credits).• You may make commissions with the use of the asset, as long as both the customer and you have purchased the asset.• Do not resell the asset or share the files.• You may use this asset on public avatars, credit is not required but appreciated!Thank you for your support!! No refunds, but I am open to any feedback, improvements, suggestions, or changes!Please let me know if additional assistance is needed on the install as well! You can reach me at Discord under Violentpainter or submit a ticket on my Discord server:Vio's Cottage (Discord Server)Follow me on twitter!TwitterI make assets and game on Twitch sometimes:TwitchThank you for all of your support!https://ko-fi.com/paintervio
Gumroad (violentpainter.gumroad.com)
-Not the actual unity package, however I happened across and avatar called "Yarrow" on VRModels that had this prefab installed to it.
-All the files are in a folder called "Vio" so I took liberty to test and see if installing to my avatars left hand like the "Yarrow" avatar was enough and yes, VRCFury does the install while all you have to do is position on your left or right hand as you want.
-Since the instructions to install are on the download page (which I have no access to), you will just have to play around with this until you get it working how you want like I did.
-LINK: https://workupload.com/file/gqTnGJXC4BL
-Just unzip the folder and bring Vio containing "Bonk-It!" "Icons" "Vio_Matcaps" to your :project/assets