【7 アバター対応】 Stylish Wear 💎
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On a side note, I was wondering how you can achieve that airi look on the product picture. She look's kinda taller and more mature I'd say? Any advice would be great
@Anexx_ you can scale the bones individually
for example if you want wider hips you can scale the hips up x and y and scale the spine down etc
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@Anexx_ you can scale the bones individually
for example if you want wider hips you can scale the hips up x and y and scale the spine down etc
@mikumikuooeeoo Haha so yeh I experimented after I made the post and that is indeed the case it seems. However, I can only really scale the head, when I tried scaling the legs they seem to just reset when uploaded or entering play mode, any idea why this is the case?
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+1
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@mikumikuooeeoo Haha so yeh I experimented after I made the post and that is indeed the case it seems. However, I can only really scale the head, when I tried scaling the legs they seem to just reset when uploaded or entering play mode, any idea why this is the case?
@Anexx_ hm, i'm not too sure. i have selestia's model and i scaled her hips and her legs and she works fine. maybe it's the avatar? what base are you using?
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bump shinano
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@Anexx_ hm, i'm not too sure. i have selestia's model and i scaled her hips and her legs and she works fine. maybe it's the avatar? what base are you using?
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@mikumikuooeeoo Airi's base currently, just trying to increase the leg height but it just resets in playmode/in-game. Also, I was using the position tool to do this, should I be using the scale gizmo specifically?
@Anexx_ I type it into the scale on the bone and it usually stays like that. Don't edit the FBX model, do it on the prefab in the unity scene if that makes sense
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Bump
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BUMP