LF: Patreon only lychee avatar
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I have this model. It's public only, the rest of her models you can dl, though. For the nsfw versions, though, she has you buy the assets and provide proof that you bought them and the base, and has you ID verify. I could rip the public but I can't promise the fbx.
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I have this model. It's public only, the rest of her models you can dl, though. For the nsfw versions, though, she has you buy the assets and provide proof that you bought them and the base, and has you ID verify. I could rip the public but I can't promise the fbx.
@LambPrince shiiii please?? wouldnt mind it either way, i could prob just get the fbx from it either way
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@LambPrince shiiii please?? wouldnt mind it either way, i could prob just get the fbx from it either way
@Floofed_ I am having issues with the fingers, if you want the file with the fbx you can have it, but the avatar is broken for me and i can't seem to fix it.
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@Floofed_ I am having issues with the fingers, if you want the file with the fbx you can have it, but the avatar is broken for me and i can't seem to fix it.
@LambPrince i can fix it
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bump
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@LambPrince i can fix it
@corgisarecute https://pixeldrain.com/u/dY6vLqP9 Instead of making a new project, click the drop down arrow next to create new project, select existing project, then select the file after unpacking it.
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I mean it imports easily but for me it appears with no physbones and a vrchook problem that idk how to fix
@Emikotek same, i get issues with things like hands and feet not being specified, whatever that means
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@LambPrince i can fix it
@corgisarecute lmk when u do
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fixed bump
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@Emikotek same, i get issues with things like hands and feet not being specified, whatever that means
@titanwillfall10 could just be because the armature was named something different in the hierarchy from the import version.
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@titanwillfall10 could just be because the armature was named something different in the hierarchy from the import version.
@Stoplight this is exactly the problem and there's an easy fix, just rebuild the avatar and don't rename anything. unity, for some reason only checks to see if the armature that was imported first is present. if you rename or restructure the armature it'll confuse unity and cause this error.