LF: Marshmallow PB latest version
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2.0.4
Download@meowtimesthree thx!!!
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anyone know why the body breasts are moving, but not the clothes?
@charlieainthere from my understanding , it has to be a part of the same model/FBX. If its added via vrcfury or MA , it wont be seen by MBP.
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@charlieainthere from my understanding , it has to be a part of the same model/FBX. If its added via vrcfury or MA , it wont be seen by MBP.
@darkLilly16 That is incorrect. MPB works just fine with both. MA and VRCFury both join armatures and merge bones like you would do in Blender with something like CATS.
But if breast bones names on the outfit don't match the ones on the avatar or they have physbone components of their own they will not be merged. -
you sure ? tried that with an outfit , that had 1 : 1 the same amature. Merged it with vrcfury and added MPB. Had the same problem like charlie. At the end, i had to manually join the outfit into the FBX in blender and removed the vrcfury merge in unity :I
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2.0.4 & DLC 0 and 1:
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you sure ? tried that with an outfit , that had 1 : 1 the same amature. Merged it with vrcfury and added MPB. Had the same problem like charlie. At the end, i had to manually join the outfit into the FBX in blender and removed the vrcfury merge in unity :I
I went back and double checked in case it doesn't work with VRCFury specifically because it runs after NDMF things like MA and MPB.
VRCFury armature link works perfectly fine with MPB.Edit: I also just occurred to me that until very recently VRCFury lost track of object that got moved around by NDMF. I downgraded VRCFury to test this and outfit's breast bones were all over the place. Upgrading it back to the latest version fixed it. Are you using an old version?
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I went back and double checked in case it doesn't work with VRCFury specifically because it runs after NDMF things like MA and MPB.
VRCFury armature link works perfectly fine with MPB.Edit: I also just occurred to me that until very recently VRCFury lost track of object that got moved around by NDMF. I downgraded VRCFury to test this and outfit's breast bones were all over the place. Upgrading it back to the latest version fixed it. Are you using an old version?
@meowtimesthree might be the case, wasnt able to update it recently
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Hey, has anyone made a Uruki version and can provide screenshots? I've been struggling with this for 7 hours and it's not working well, to say the least.
@Dimirimi i would just use velles
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The old guides should still be applicable
Here the official documentation
https://wataame89.github.io/documents-wataameya/en/marshmallowPB/intro -
@Dimirimi i would just use velles
@Kiyomiiiii Well i tried, but it is worse than Maya one

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Hey, has anyone made a Uruki version and can provide screenshots? I've been struggling with this for 7 hours and it's not working well, to say the least.
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@Dimirimi
Drag and drop your breast bones and copy the transform values on that GameObject from my screenshot
The rest of the settings are default
Edit: Forgot to mention that this is for the default breast size

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This post is deleted!
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Can this asset be used on any avatar? For example some of Kailyast avatars (VrBase Egirl Edited)
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is there a way to use marshmallow on avatars with toggles/sliders for bigger breast blendshapes? I have a very basic vrcfury toggle that goes from default to 100% blendshape and it doesn't also enlarge the physbones, anyone know how to fix this?
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is there a way to use marshmallow on avatars with toggles/sliders for bigger breast blendshapes? I have a very basic vrcfury toggle that goes from default to 100% blendshape and it doesn't also enlarge the physbones, anyone know how to fix this?
@voluntaryexile sadly I don't think so, it's a complex script. If you want something close to this. And compatible with breast sliders, try JFPB
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