LF: Raruh by Torinyan and Limebreaker (and other assets)
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@Kray0 and to add onto what @WompiusRee said, if you want to keep the blendshape toggle inside of the actual belt toggle, go to the full controller component, and under advanced options, click the plus on the global parameters and add "Prototype DR4K3 chest belt" (without the "" ofc), then when you're making your toggle don't name it and go to options, then click on use a global parameter, then paste "Prototype DR4K3 chest belt" into there again, then add the blendshape thing n such
if it seems complicated I'll already be patching the VRCFury file I sent
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@Say-Your-Prayers link updated
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bump for paws
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did any one get mega chassis to work? i cant get mine to work as it shows both old and new chassis at the same time.
any tips? -
another bump for those paws
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@Legion9611 If I'm not wrong there should be a material that hollows out the chest to make room for the chassis
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@FemboyWaifu Can't follow the video. It says "if the animation names are yellow you have to fix the animation" but doesn't bother explaining what exactly you have to do about that. Unfortunately I have that situation and don't know how to fix it.
EDIT: ... Aaand now it suddenly works as intended. Funny how whenever I complain about an issue I have with something, it somehow fixes itself when i finish yapping about it.
EDIT2: Okay, for SOME reason, the animations break when I delete the Raruh clone which is used to add the animations for the fluids to the avatar. Also, the tutorial doesn't cover adding the FX menu for customizing the fluid level.
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On an unrelated note (and pardon the second post, i couldn't edit the first anymore), what do the "Wobble", "Frequency", and "Amplitude" settings do in the Coolant Menu once the FX menu is added? I tried fiddling with them and they didn't do anything noticable.
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https://workupload.com/file/RdkUAfSqhQA Raruh Mewka Paws, I got tired of waiting XP
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YAY
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@sadtreegirl THANK YOUUU
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Anybody know how to get the Modded Texture (human skin one) to work with the Mega-Chassis?
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@EmiliaSilvie follow the instructions on the video where it shows what to change for the original body texture but just apply that to the body mat for the modded skin instead
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So at the 3:57 mark, instead of replacing Body with PB_Raruh_Body_Chest_Cutout, I do:
- Go to the Assets[kitsu]\modded\raruh\materials\Variant A folder
- On the body mat itself, I swap the texture out for the texture used on that PB_Raruh_Body_Chest_Cutout mat?Or do I have to do some picture/material stitching? Sorry I'm still learning how to edit models so this is all roughly new to me lol.Okay so I copied the Material settings from the PB_Raruh_Body_Chest_Cutout and put them onto the Material for the modded/human skin material. Le' tiddies are half and half colored rn, all the rest of the body is normal human skin but the titties are still the robot skin.
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damn, well at least it's working now, thank you very much, random citizen!