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bump
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@BeneMolto Here are all the BLENDER FILES for all their models. I looked into all of them and they most likely could be converted to vr avis but i ran into a lot of issues. most of them are just making sure they are all in a tpose form or making sure the models aren't in a premade pose when assigning the rig in unity but there is one more issue. most of the textures do work except for the eyes on like every one of them. what I mean is that for some reason the eyes are transparent in unity even when adding a material to them. which means no matter what in unity you will only see the black eye sockets. no amount of moving the eyes will fix it. I'm unsure how to fix that but other than that they are all rigged. I did notice that a few of them do have some troublesome rigs which makes it hard to assign bones in unity bc some move parts others don't and not all of the bones are connected correctly for them to be vr ready, I believe i had most of the rig problems with Morgana, weed cat, devoid, and sasha. I'm unsure of any of the ones on four legs like umbreon and Scolibussy. If I find a solution or anyone else does or makes them vr ready lmk.
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Woah ty!