A bit of an odd one.. I'm editing Moe in unity, and she looks fine. Then when I upload her, her leg and breast area are invisible, Can anyone help?
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It's likely her FX layer fucking with the model to automatically turn on the blendshapes that prevent clipping with her default outfit. Can you remove the FX layer from her avatar descriptor and upload it, see if it does the same thing?
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Make sure you have the latest sdk, type fx into the search bar at the bottom and it should say moe fx or something of that nature, i recommend gesture manager for testing rather than just uploading straight to vrchat to test it too, saves a lot of time.
check the "all parts" section in the fx layer too as animations can appear there and automatically be applied upon spawning.
make sure nothing is set to default. (write defaults doesn't count, leave that alone). -
these areas arent invisible, its called a blendshape and some animation is turning that blendshape on, it doesnt happen in gesture manager ?
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@Majojo And like OP already said it only happens when they load into the avatar in game/using gesture manager so it's either an sdk issue or FX issue. (Possibly an animation issue for clothing aswell but you'd need to set things to shrink for this to happen in the first place).