LF - Camera Orbit System!
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Camera Orbit System [VRCHAT/SDK3]
⭐ Please leave a rating and share this page with everyone. This helps my work get seen and lets me continue to make cool things ⭐Camera Orbit System (COS)A replacement for the advanced camera mods we lost. Drone mode is not perfect for capturing the smooth cinematic video we need and you still need to operate it manually. This project was designed for Creators, Cinematographers, DJ's, Dancers, and more. It lets you expand your creativity without the limits of the current drone mode. An advanced camera system to take smooth shots, so you can focus on your vision.Your creativity is now Virtually Limitless ✨Camera mods are back!✨check out the changelog at the bottom for new features!Including easy-to-follow instructions with lots of pictures and VRC Fury setup!^^^Sweet parallax^^^In Orbit mode, this system lets you preset an orbiting path for your camera while maintaining a focus on a point you designate with a great deal of adjustability. You can also pick up and move the center point of the orbitIn Rail mode, markers can be placed that allow the camera to follow a point-to-point path (semi-smoothed) while the aim is set upon placement per node or controlled by your head. All setup marker objects disappear during recording!Menu Icons made in collaboration with Spacey_Nerd#3272Check them out for discord stickers, icons, and artVRCLens Integration! Link here**Install video at the topFeatures:Orbit modeRail modeActive TrackCounterclockwise (orbit mode)Speed adjustZoom adjustRadiusHeight adjustHead/Set and forget to aim camera (rail mode)Render directly to stream cam for easy OBS captureRender modes to show/hide nameplates or UI elementsDesktop mode!Portrait orientation modeGreen/Bluescreen3rd person follow-cam with motion smoothing for racing/flyingFill lightsOptional VRCLense integrationTermsThis package CANNOT be shared, redistributed, or given to anyone who has not also purchased it.You are allowed to commission/use it in commissions as long as both parties have purchased it.This asset CAN NOT be used for commercial avatar creation but CAN be used for commercial filmingPlease credit me and link to this page if you use the system for any video content made with itThis asset is NOT QUEST COMPATIBLE. Don't buy unless you have a pcNot responsible for importing assets incorrectly resulting in the breaking of your avatar, import things in the correct orderNo Refunds or ReturnsPackage contentsInstall Instructions, FBX, Animations, Controllers, Textures, and SPP files for PBRASSET SPECS:18k tris21 bools13 floats77 memory taken. All can be unsynced to allow for 0 total memory if you want to use it locally only58 material slots2 lightsDEPENDENCIES: click for direct linksVRCFury for easy asset installation (VRCFury)Poiyomi Toon shader version 8.0 is used in this asset (poiyomi)CancerSpace shaders to render to the stream cam (AkaiMage)Pumpkin tools to set your avatar into T-Pose (pumpkin)Red_Sim Simple Counter for rail mode gem positions (RED_SIM)Limited SupportYou are expected to have minimal proficiency in Unity to add this item (follow the pretty picture instructions). I can be reached for some support through DMs or my discord server, just let me know who you are and what you're asking about.Remember to import the SDK with the creator companion, shaders, your avatar, and the camera system. In that orderMy DiscordChanges:1.5added additional gimbal smoothing mechanismvisual update to all gem objectschanged greenscreen/bluescreen to a placeable object instead of camera settingchanged to VRCFury for the installation methodchanged system to a semi-local only setup (others should only ever see the camera and board)removed deprecated features (control board sliders)added center reticule to rail mode preview screenVRCLens integration!1.4added new render menu item, screen hider to make the control board disappear from camera capture and viewing when more than 1 meter awayfixed FX controller write defaults misname and issues with gem positions snapping to unusual places when releasedgel color fill lights now start at pure white when at 0 for colorall radial adjustments no longer snap back to 0 when going to 1001.3Visual update!replaced marker orbs with spinning gems and changed colorsupdated setup script to account better for avatars with various arm lengths and bone amountsadded Extended rail mode to add double the placeable markersadded particle trail to rail mode showing the visual path you've setadded 2 gel color lights you can place for key and fill lightsadded screen size adjustmentadded cosmetic option to change from low poly to Red Cinema cam mesh during script setupfixed rendering modesmarkers now hide all the time when in active track/follow cam modesscreenspace orb moved to the right side of the control screen, place your camera there in world anchor and you're good to goscreen space is local only and only shows up when close enoughcontrol screen is now easier to move in desktop mode. grab it with shift f1 or f2 and it will snap to the front of your head.reorganized menu layoutfriends can now see the camera feed!!1.2added desktop modeadded green/bluescreenadded rail mode set and lock-in position upon placement of POIadded mini preview screen on camera while placing markersadded portrait orientation modeadded follow-cam modeadded prefab auto setup script!!1.1 initial release
Gumroad (yergoddamnright.gumroad.com)
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